Struct godot::engine::node::DuplicateFlags
pub struct DuplicateFlags { /* private fields */ }
Implementations§
§impl DuplicateFlags
impl DuplicateFlags
pub const SIGNALS: DuplicateFlags = _
pub const SIGNALS: DuplicateFlags = _
Godot enumerator name: DUPLICATE_SIGNALS
pub const GROUPS: DuplicateFlags = _
pub const GROUPS: DuplicateFlags = _
Godot enumerator name: DUPLICATE_GROUPS
pub const SCRIPTS: DuplicateFlags = _
pub const SCRIPTS: DuplicateFlags = _
Godot enumerator name: DUPLICATE_SCRIPTS
pub const USE_INSTANTIATION: DuplicateFlags = _
pub const USE_INSTANTIATION: DuplicateFlags = _
Godot enumerator name: DUPLICATE_USE_INSTANTIATION
Trait Implementations§
§impl Clone for DuplicateFlags
impl Clone for DuplicateFlags
§fn clone(&self) -> DuplicateFlags
fn clone(&self) -> DuplicateFlags
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DuplicateFlags
impl Debug for DuplicateFlags
§impl EngineEnum for DuplicateFlags
impl EngineEnum for DuplicateFlags
§impl FromGodot for DuplicateFlags
impl FromGodot for DuplicateFlags
§fn try_from_godot(
via: <DuplicateFlags as GodotConvert>::Via
) -> Result<DuplicateFlags, ConvertError>
fn try_from_godot( via: <DuplicateFlags as GodotConvert>::Via ) -> Result<DuplicateFlags, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DuplicateFlags
impl GodotConvert for DuplicateFlags
§impl Hash for DuplicateFlags
impl Hash for DuplicateFlags
§impl PartialEq for DuplicateFlags
impl PartialEq for DuplicateFlags
§fn eq(&self, other: &DuplicateFlags) -> bool
fn eq(&self, other: &DuplicateFlags) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for DuplicateFlags
impl ToGodot for DuplicateFlags
§fn to_godot(&self) -> <DuplicateFlags as GodotConvert>::Via
fn to_godot(&self) -> <DuplicateFlags as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DuplicateFlags
impl Eq for DuplicateFlags
impl StructuralPartialEq for DuplicateFlags
Auto Trait Implementations§
impl Freeze for DuplicateFlags
impl RefUnwindSafe for DuplicateFlags
impl Send for DuplicateFlags
impl Sync for DuplicateFlags
impl Unpin for DuplicateFlags
impl UnwindSafe for DuplicateFlags
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more