pub struct PipelineSpecializationConstantType { /* private fields */ }
Implementations§
§impl PipelineSpecializationConstantType
impl PipelineSpecializationConstantType
pub const BOOL: PipelineSpecializationConstantType = _
pub const BOOL: PipelineSpecializationConstantType = _
Godot enumerator name: PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL
pub const INT: PipelineSpecializationConstantType = _
pub const INT: PipelineSpecializationConstantType = _
Godot enumerator name: PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT
pub const FLOAT: PipelineSpecializationConstantType = _
pub const FLOAT: PipelineSpecializationConstantType = _
Godot enumerator name: PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT
Trait Implementations§
§impl Clone for PipelineSpecializationConstantType
impl Clone for PipelineSpecializationConstantType
§fn clone(&self) -> PipelineSpecializationConstantType
fn clone(&self) -> PipelineSpecializationConstantType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PipelineSpecializationConstantType
impl Debug for PipelineSpecializationConstantType
§impl FromGodot for PipelineSpecializationConstantType
impl FromGodot for PipelineSpecializationConstantType
§fn try_from_godot(
via: <PipelineSpecializationConstantType as GodotConvert>::Via
) -> Result<PipelineSpecializationConstantType, ConvertError>
fn try_from_godot( via: <PipelineSpecializationConstantType as GodotConvert>::Via ) -> Result<PipelineSpecializationConstantType, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl Hash for PipelineSpecializationConstantType
impl Hash for PipelineSpecializationConstantType
§impl PartialEq for PipelineSpecializationConstantType
impl PartialEq for PipelineSpecializationConstantType
§fn eq(&self, other: &PipelineSpecializationConstantType) -> bool
fn eq(&self, other: &PipelineSpecializationConstantType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for PipelineSpecializationConstantType
impl ToGodot for PipelineSpecializationConstantType
§fn to_godot(&self) -> <PipelineSpecializationConstantType as GodotConvert>::Via
fn to_godot(&self) -> <PipelineSpecializationConstantType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PipelineSpecializationConstantType
impl Eq for PipelineSpecializationConstantType
impl StructuralPartialEq for PipelineSpecializationConstantType
Auto Trait Implementations§
impl Freeze for PipelineSpecializationConstantType
impl RefUnwindSafe for PipelineSpecializationConstantType
impl Send for PipelineSpecializationConstantType
impl Sync for PipelineSpecializationConstantType
impl Unpin for PipelineSpecializationConstantType
impl UnwindSafe for PipelineSpecializationConstantType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more