Struct godot::engine::rendering_server::BakeChannels
pub struct BakeChannels { /* private fields */ }
Implementations§
§impl BakeChannels
impl BakeChannels
pub const ALBEDO_ALPHA: BakeChannels = _
pub const ALBEDO_ALPHA: BakeChannels = _
Godot enumerator name: BAKE_CHANNEL_ALBEDO_ALPHA
pub const NORMAL: BakeChannels = _
pub const NORMAL: BakeChannels = _
Godot enumerator name: BAKE_CHANNEL_NORMAL
pub const ORM: BakeChannels = _
pub const ORM: BakeChannels = _
Godot enumerator name: BAKE_CHANNEL_ORM
pub const EMISSION: BakeChannels = _
pub const EMISSION: BakeChannels = _
Godot enumerator name: BAKE_CHANNEL_EMISSION
Trait Implementations§
§impl Clone for BakeChannels
impl Clone for BakeChannels
§fn clone(&self) -> BakeChannels
fn clone(&self) -> BakeChannels
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BakeChannels
impl Debug for BakeChannels
§impl EngineEnum for BakeChannels
impl EngineEnum for BakeChannels
§impl FromGodot for BakeChannels
impl FromGodot for BakeChannels
§fn try_from_godot(
via: <BakeChannels as GodotConvert>::Via
) -> Result<BakeChannels, ConvertError>
fn try_from_godot( via: <BakeChannels as GodotConvert>::Via ) -> Result<BakeChannels, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BakeChannels
impl GodotConvert for BakeChannels
§impl Hash for BakeChannels
impl Hash for BakeChannels
§impl PartialEq for BakeChannels
impl PartialEq for BakeChannels
§fn eq(&self, other: &BakeChannels) -> bool
fn eq(&self, other: &BakeChannels) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for BakeChannels
impl ToGodot for BakeChannels
§fn to_godot(&self) -> <BakeChannels as GodotConvert>::Via
fn to_godot(&self) -> <BakeChannels as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BakeChannels
impl Eq for BakeChannels
impl StructuralPartialEq for BakeChannels
Auto Trait Implementations§
impl Freeze for BakeChannels
impl RefUnwindSafe for BakeChannels
impl Send for BakeChannels
impl Sync for BakeChannels
impl Unpin for BakeChannels
impl UnwindSafe for BakeChannels
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more