pub struct EnvironmentReflectionSource { /* private fields */ }
Implementations§
§impl EnvironmentReflectionSource
impl EnvironmentReflectionSource
pub const BG: EnvironmentReflectionSource = _
pub const BG: EnvironmentReflectionSource = _
Godot enumerator name: ENV_REFLECTION_SOURCE_BG
pub const DISABLED: EnvironmentReflectionSource = _
pub const DISABLED: EnvironmentReflectionSource = _
Godot enumerator name: ENV_REFLECTION_SOURCE_DISABLED
pub const SKY: EnvironmentReflectionSource = _
pub const SKY: EnvironmentReflectionSource = _
Godot enumerator name: ENV_REFLECTION_SOURCE_SKY
Trait Implementations§
§impl Clone for EnvironmentReflectionSource
impl Clone for EnvironmentReflectionSource
§fn clone(&self) -> EnvironmentReflectionSource
fn clone(&self) -> EnvironmentReflectionSource
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentReflectionSource
impl Debug for EnvironmentReflectionSource
§impl EngineEnum for EnvironmentReflectionSource
impl EngineEnum for EnvironmentReflectionSource
§impl FromGodot for EnvironmentReflectionSource
impl FromGodot for EnvironmentReflectionSource
§fn try_from_godot(
via: <EnvironmentReflectionSource as GodotConvert>::Via
) -> Result<EnvironmentReflectionSource, ConvertError>
fn try_from_godot( via: <EnvironmentReflectionSource as GodotConvert>::Via ) -> Result<EnvironmentReflectionSource, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentReflectionSource
impl GodotConvert for EnvironmentReflectionSource
§impl Hash for EnvironmentReflectionSource
impl Hash for EnvironmentReflectionSource
§impl PartialEq for EnvironmentReflectionSource
impl PartialEq for EnvironmentReflectionSource
§fn eq(&self, other: &EnvironmentReflectionSource) -> bool
fn eq(&self, other: &EnvironmentReflectionSource) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for EnvironmentReflectionSource
impl ToGodot for EnvironmentReflectionSource
§fn to_godot(&self) -> <EnvironmentReflectionSource as GodotConvert>::Via
fn to_godot(&self) -> <EnvironmentReflectionSource as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for EnvironmentReflectionSource
impl Eq for EnvironmentReflectionSource
impl StructuralPartialEq for EnvironmentReflectionSource
Auto Trait Implementations§
impl Freeze for EnvironmentReflectionSource
impl RefUnwindSafe for EnvironmentReflectionSource
impl Send for EnvironmentReflectionSource
impl Sync for EnvironmentReflectionSource
impl Unpin for EnvironmentReflectionSource
impl UnwindSafe for EnvironmentReflectionSource
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more