pub struct EnvironmentSsrRoughnessQuality { /* private fields */ }
Expand description
Godot enum name: EnvironmentSSRRoughnessQuality
.
Implementations§
§impl EnvironmentSsrRoughnessQuality
impl EnvironmentSsrRoughnessQuality
pub const DISABLED: EnvironmentSsrRoughnessQuality = _
pub const DISABLED: EnvironmentSsrRoughnessQuality = _
Godot enumerator name: ENV_SSR_ROUGHNESS_QUALITY_DISABLED
pub const LOW: EnvironmentSsrRoughnessQuality = _
pub const LOW: EnvironmentSsrRoughnessQuality = _
Godot enumerator name: ENV_SSR_ROUGHNESS_QUALITY_LOW
pub const MEDIUM: EnvironmentSsrRoughnessQuality = _
pub const MEDIUM: EnvironmentSsrRoughnessQuality = _
Godot enumerator name: ENV_SSR_ROUGHNESS_QUALITY_MEDIUM
pub const HIGH: EnvironmentSsrRoughnessQuality = _
pub const HIGH: EnvironmentSsrRoughnessQuality = _
Godot enumerator name: ENV_SSR_ROUGHNESS_QUALITY_HIGH
Trait Implementations§
§impl Clone for EnvironmentSsrRoughnessQuality
impl Clone for EnvironmentSsrRoughnessQuality
§fn clone(&self) -> EnvironmentSsrRoughnessQuality
fn clone(&self) -> EnvironmentSsrRoughnessQuality
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentSsrRoughnessQuality
impl Debug for EnvironmentSsrRoughnessQuality
§impl FromGodot for EnvironmentSsrRoughnessQuality
impl FromGodot for EnvironmentSsrRoughnessQuality
§fn try_from_godot(
via: <EnvironmentSsrRoughnessQuality as GodotConvert>::Via
) -> Result<EnvironmentSsrRoughnessQuality, ConvertError>
fn try_from_godot( via: <EnvironmentSsrRoughnessQuality as GodotConvert>::Via ) -> Result<EnvironmentSsrRoughnessQuality, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl Hash for EnvironmentSsrRoughnessQuality
impl Hash for EnvironmentSsrRoughnessQuality
§impl PartialEq for EnvironmentSsrRoughnessQuality
impl PartialEq for EnvironmentSsrRoughnessQuality
§fn eq(&self, other: &EnvironmentSsrRoughnessQuality) -> bool
fn eq(&self, other: &EnvironmentSsrRoughnessQuality) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for EnvironmentSsrRoughnessQuality
impl ToGodot for EnvironmentSsrRoughnessQuality
§fn to_godot(&self) -> <EnvironmentSsrRoughnessQuality as GodotConvert>::Via
fn to_godot(&self) -> <EnvironmentSsrRoughnessQuality as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for EnvironmentSsrRoughnessQuality
impl Eq for EnvironmentSsrRoughnessQuality
impl StructuralPartialEq for EnvironmentSsrRoughnessQuality
Auto Trait Implementations§
impl Freeze for EnvironmentSsrRoughnessQuality
impl RefUnwindSafe for EnvironmentSsrRoughnessQuality
impl Send for EnvironmentSsrRoughnessQuality
impl Sync for EnvironmentSsrRoughnessQuality
impl Unpin for EnvironmentSsrRoughnessQuality
impl UnwindSafe for EnvironmentSsrRoughnessQuality
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more