Struct godot::engine::resource_loader::ThreadLoadStatus
pub struct ThreadLoadStatus { /* private fields */ }
Implementations§
§impl ThreadLoadStatus
impl ThreadLoadStatus
pub const INVALID_RESOURCE: ThreadLoadStatus = _
pub const INVALID_RESOURCE: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_INVALID_RESOURCE
pub const IN_PROGRESS: ThreadLoadStatus = _
pub const IN_PROGRESS: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_IN_PROGRESS
pub const FAILED: ThreadLoadStatus = _
pub const FAILED: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_FAILED
pub const LOADED: ThreadLoadStatus = _
pub const LOADED: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_LOADED
Trait Implementations§
§impl Clone for ThreadLoadStatus
impl Clone for ThreadLoadStatus
§fn clone(&self) -> ThreadLoadStatus
fn clone(&self) -> ThreadLoadStatus
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ThreadLoadStatus
impl Debug for ThreadLoadStatus
§impl EngineEnum for ThreadLoadStatus
impl EngineEnum for ThreadLoadStatus
§impl FromGodot for ThreadLoadStatus
impl FromGodot for ThreadLoadStatus
§fn try_from_godot(
via: <ThreadLoadStatus as GodotConvert>::Via
) -> Result<ThreadLoadStatus, ConvertError>
fn try_from_godot( via: <ThreadLoadStatus as GodotConvert>::Via ) -> Result<ThreadLoadStatus, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ThreadLoadStatus
impl GodotConvert for ThreadLoadStatus
§impl Hash for ThreadLoadStatus
impl Hash for ThreadLoadStatus
§impl PartialEq for ThreadLoadStatus
impl PartialEq for ThreadLoadStatus
§fn eq(&self, other: &ThreadLoadStatus) -> bool
fn eq(&self, other: &ThreadLoadStatus) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ThreadLoadStatus
impl ToGodot for ThreadLoadStatus
§fn to_godot(&self) -> <ThreadLoadStatus as GodotConvert>::Via
fn to_godot(&self) -> <ThreadLoadStatus as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ThreadLoadStatus
impl Eq for ThreadLoadStatus
impl StructuralPartialEq for ThreadLoadStatus
Auto Trait Implementations§
impl Freeze for ThreadLoadStatus
impl RefUnwindSafe for ThreadLoadStatus
impl Send for ThreadLoadStatus
impl Sync for ThreadLoadStatus
impl Unpin for ThreadLoadStatus
impl UnwindSafe for ThreadLoadStatus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more