Struct godot::engine::ribbon_trail_mesh::Shape
pub struct Shape { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Shape
impl EngineEnum for Shape
§impl FromGodot for Shape
impl FromGodot for Shape
§fn try_from_godot(
via: <Shape as GodotConvert>::Via
) -> Result<Shape, ConvertError>
fn try_from_godot( via: <Shape as GodotConvert>::Via ) -> Result<Shape, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Shape
impl ToGodot for Shape
§fn to_godot(&self) -> <Shape as GodotConvert>::Via
fn to_godot(&self) -> <Shape as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Shape
impl Eq for Shape
impl StructuralPartialEq for Shape
Auto Trait Implementations§
impl Freeze for Shape
impl RefUnwindSafe for Shape
impl Send for Shape
impl Sync for Shape
impl Unpin for Shape
impl UnwindSafe for Shape
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more