Struct godot::engine::rich_text_label::MenuItems
pub struct MenuItems { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for MenuItems
impl EngineEnum for MenuItems
§impl FromGodot for MenuItems
impl FromGodot for MenuItems
§fn try_from_godot(
via: <MenuItems as GodotConvert>::Via
) -> Result<MenuItems, ConvertError>
fn try_from_godot( via: <MenuItems as GodotConvert>::Via ) -> Result<MenuItems, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for MenuItems
impl ToGodot for MenuItems
§fn to_godot(&self) -> <MenuItems as GodotConvert>::Via
fn to_godot(&self) -> <MenuItems as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for MenuItems
impl Eq for MenuItems
impl StructuralPartialEq for MenuItems
Auto Trait Implementations§
impl Freeze for MenuItems
impl RefUnwindSafe for MenuItems
impl Send for MenuItems
impl Sync for MenuItems
impl Unpin for MenuItems
impl UnwindSafe for MenuItems
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more