Struct godot::engine::skeleton_3d::ModifierCallbackModeProcess
pub struct ModifierCallbackModeProcess { /* private fields */ }
Implementations§
§impl ModifierCallbackModeProcess
impl ModifierCallbackModeProcess
pub const PHYSICS: ModifierCallbackModeProcess = _
pub const PHYSICS: ModifierCallbackModeProcess = _
Godot enumerator name: MODIFIER_CALLBACK_MODE_PROCESS_PHYSICS
pub const IDLE: ModifierCallbackModeProcess = _
pub const IDLE: ModifierCallbackModeProcess = _
Godot enumerator name: MODIFIER_CALLBACK_MODE_PROCESS_IDLE
Trait Implementations§
§impl Clone for ModifierCallbackModeProcess
impl Clone for ModifierCallbackModeProcess
§fn clone(&self) -> ModifierCallbackModeProcess
fn clone(&self) -> ModifierCallbackModeProcess
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ModifierCallbackModeProcess
impl Debug for ModifierCallbackModeProcess
§impl EngineEnum for ModifierCallbackModeProcess
impl EngineEnum for ModifierCallbackModeProcess
§impl FromGodot for ModifierCallbackModeProcess
impl FromGodot for ModifierCallbackModeProcess
§fn try_from_godot(
via: <ModifierCallbackModeProcess as GodotConvert>::Via
) -> Result<ModifierCallbackModeProcess, ConvertError>
fn try_from_godot( via: <ModifierCallbackModeProcess as GodotConvert>::Via ) -> Result<ModifierCallbackModeProcess, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ModifierCallbackModeProcess
impl GodotConvert for ModifierCallbackModeProcess
§impl Hash for ModifierCallbackModeProcess
impl Hash for ModifierCallbackModeProcess
§impl PartialEq for ModifierCallbackModeProcess
impl PartialEq for ModifierCallbackModeProcess
§fn eq(&self, other: &ModifierCallbackModeProcess) -> bool
fn eq(&self, other: &ModifierCallbackModeProcess) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ModifierCallbackModeProcess
impl ToGodot for ModifierCallbackModeProcess
§fn to_godot(&self) -> <ModifierCallbackModeProcess as GodotConvert>::Via
fn to_godot(&self) -> <ModifierCallbackModeProcess as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ModifierCallbackModeProcess
impl Eq for ModifierCallbackModeProcess
impl StructuralPartialEq for ModifierCallbackModeProcess
Auto Trait Implementations§
impl Freeze for ModifierCallbackModeProcess
impl RefUnwindSafe for ModifierCallbackModeProcess
impl Send for ModifierCallbackModeProcess
impl Sync for ModifierCallbackModeProcess
impl Unpin for ModifierCallbackModeProcess
impl UnwindSafe for ModifierCallbackModeProcess
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more