Struct godot::engine::sub_viewport::ClearMode
pub struct ClearMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for ClearMode
impl EngineEnum for ClearMode
§impl FromGodot for ClearMode
impl FromGodot for ClearMode
§fn try_from_godot(
via: <ClearMode as GodotConvert>::Via
) -> Result<ClearMode, ConvertError>
fn try_from_godot( via: <ClearMode as GodotConvert>::Via ) -> Result<ClearMode, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for ClearMode
impl ToGodot for ClearMode
§fn to_godot(&self) -> <ClearMode as GodotConvert>::Via
fn to_godot(&self) -> <ClearMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ClearMode
impl Eq for ClearMode
impl StructuralPartialEq for ClearMode
Auto Trait Implementations§
impl Freeze for ClearMode
impl RefUnwindSafe for ClearMode
impl Send for ClearMode
impl Sync for ClearMode
impl Unpin for ClearMode
impl UnwindSafe for ClearMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more