Struct godot::engine::visual_shader_node_billboard::BillboardType
pub struct BillboardType { /* private fields */ }
Implementations§
§impl BillboardType
impl BillboardType
pub const DISABLED: BillboardType = _
pub const DISABLED: BillboardType = _
Godot enumerator name: BILLBOARD_TYPE_DISABLED
pub const ENABLED: BillboardType = _
pub const ENABLED: BillboardType = _
Godot enumerator name: BILLBOARD_TYPE_ENABLED
pub const FIXED_Y: BillboardType = _
pub const FIXED_Y: BillboardType = _
Godot enumerator name: BILLBOARD_TYPE_FIXED_Y
pub const PARTICLES: BillboardType = _
pub const PARTICLES: BillboardType = _
Godot enumerator name: BILLBOARD_TYPE_PARTICLES
pub const MAX: BillboardType = _
pub const MAX: BillboardType = _
Godot enumerator name: BILLBOARD_TYPE_MAX
Trait Implementations§
§impl Clone for BillboardType
impl Clone for BillboardType
§fn clone(&self) -> BillboardType
fn clone(&self) -> BillboardType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BillboardType
impl Debug for BillboardType
§impl EngineEnum for BillboardType
impl EngineEnum for BillboardType
§impl FromGodot for BillboardType
impl FromGodot for BillboardType
§fn try_from_godot(
via: <BillboardType as GodotConvert>::Via
) -> Result<BillboardType, ConvertError>
fn try_from_godot( via: <BillboardType as GodotConvert>::Via ) -> Result<BillboardType, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BillboardType
impl GodotConvert for BillboardType
§impl Hash for BillboardType
impl Hash for BillboardType
§impl IndexEnum for BillboardType
impl IndexEnum for BillboardType
§impl PartialEq for BillboardType
impl PartialEq for BillboardType
§fn eq(&self, other: &BillboardType) -> bool
fn eq(&self, other: &BillboardType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for BillboardType
impl ToGodot for BillboardType
§fn to_godot(&self) -> <BillboardType as GodotConvert>::Via
fn to_godot(&self) -> <BillboardType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for BillboardType
impl Eq for BillboardType
impl StructuralPartialEq for BillboardType
Auto Trait Implementations§
impl Freeze for BillboardType
impl RefUnwindSafe for BillboardType
impl Send for BillboardType
impl Sync for BillboardType
impl Unpin for BillboardType
impl UnwindSafe for BillboardType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more