Struct godot::engine::visual_shader_node_color_op::Operator
pub struct Operator { /* private fields */ }
Implementations§
§impl Operator
impl Operator
pub const DIFFERENCE: Operator = _
pub const DIFFERENCE: Operator = _
Godot enumerator name: OP_DIFFERENCE
pub const SOFT_LIGHT: Operator = _
pub const SOFT_LIGHT: Operator = _
Godot enumerator name: OP_SOFT_LIGHT
pub const HARD_LIGHT: Operator = _
pub const HARD_LIGHT: Operator = _
Godot enumerator name: OP_HARD_LIGHT
Trait Implementations§
§impl EngineEnum for Operator
impl EngineEnum for Operator
§impl FromGodot for Operator
impl FromGodot for Operator
§fn try_from_godot(
via: <Operator as GodotConvert>::Via
) -> Result<Operator, ConvertError>
fn try_from_godot( via: <Operator as GodotConvert>::Via ) -> Result<Operator, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Operator
impl ToGodot for Operator
§fn to_godot(&self) -> <Operator as GodotConvert>::Via
fn to_godot(&self) -> <Operator as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Operator
impl Eq for Operator
impl StructuralPartialEq for Operator
Auto Trait Implementations§
impl Freeze for Operator
impl RefUnwindSafe for Operator
impl Send for Operator
impl Sync for Operator
impl Unpin for Operator
impl UnwindSafe for Operator
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more