Struct godot::engine::visual_shader_node_int_parameter::Hint
pub struct Hint { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Hint
impl EngineEnum for Hint
§impl FromGodot for Hint
impl FromGodot for Hint
§fn try_from_godot(
via: <Hint as GodotConvert>::Via
) -> Result<Hint, ConvertError>
fn try_from_godot( via: <Hint as GodotConvert>::Via ) -> Result<Hint, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Hint
impl ToGodot for Hint
§fn to_godot(&self) -> <Hint as GodotConvert>::Via
fn to_godot(&self) -> <Hint as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Hint
impl Eq for Hint
impl StructuralPartialEq for Hint
Auto Trait Implementations§
impl Freeze for Hint
impl RefUnwindSafe for Hint
impl Send for Hint
impl Sync for Hint
impl Unpin for Hint
impl UnwindSafe for Hint
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more