pub struct ColorDefault { /* private fields */ }
Implementations§
§impl ColorDefault
impl ColorDefault
pub const WHITE: ColorDefault = _
pub const WHITE: ColorDefault = _
Godot enumerator name: COLOR_DEFAULT_WHITE
pub const BLACK: ColorDefault = _
pub const BLACK: ColorDefault = _
Godot enumerator name: COLOR_DEFAULT_BLACK
pub const TRANSPARENT: ColorDefault = _
pub const TRANSPARENT: ColorDefault = _
Godot enumerator name: COLOR_DEFAULT_TRANSPARENT
pub const MAX: ColorDefault = _
pub const MAX: ColorDefault = _
Godot enumerator name: COLOR_DEFAULT_MAX
Trait Implementations§
§impl Clone for ColorDefault
impl Clone for ColorDefault
§fn clone(&self) -> ColorDefault
fn clone(&self) -> ColorDefault
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ColorDefault
impl Debug for ColorDefault
§impl EngineEnum for ColorDefault
impl EngineEnum for ColorDefault
§impl FromGodot for ColorDefault
impl FromGodot for ColorDefault
§fn try_from_godot(
via: <ColorDefault as GodotConvert>::Via
) -> Result<ColorDefault, ConvertError>
fn try_from_godot( via: <ColorDefault as GodotConvert>::Via ) -> Result<ColorDefault, ConvertError>
Performs the conversion.
§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Performs the conversion. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ColorDefault
impl GodotConvert for ColorDefault
§impl Hash for ColorDefault
impl Hash for ColorDefault
§impl IndexEnum for ColorDefault
impl IndexEnum for ColorDefault
§impl PartialEq for ColorDefault
impl PartialEq for ColorDefault
§fn eq(&self, other: &ColorDefault) -> bool
fn eq(&self, other: &ColorDefault) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for ColorDefault
impl ToGodot for ColorDefault
§fn to_godot(&self) -> <ColorDefault as GodotConvert>::Via
fn to_godot(&self) -> <ColorDefault as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ColorDefault
impl Eq for ColorDefault
impl StructuralPartialEq for ColorDefault
Auto Trait Implementations§
impl Freeze for ColorDefault
impl RefUnwindSafe for ColorDefault
impl Send for ColorDefault
impl Sync for ColorDefault
impl Unpin for ColorDefault
impl UnwindSafe for ColorDefault
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more