Struct godot::init::GdextBuild

pub struct GdextBuild;
Expand description

Provides meta-information about the library and the Godot version in use.

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impl GdextBuild

pub const fn godot_static_version_string() -> &'static str

Godot version against which gdext was compiled.

Example format: v4.0.stable.official

pub const fn godot_static_version_triple() -> (u8, u8, u8)

Godot version against which gdext was compiled, as (major, minor, patch) triple.

pub fn godot_runtime_version_string() -> String

Version of the Godot engine which loaded gdext via GDExtension binding.

pub fn godot_runtime_version_triple() -> (u8, u8, u8)

Version of the Godot engine which loaded gdext via GDExtension binding, as (major, minor, patch) triple.

pub fn before_api(major_minor: &str) -> bool

For a string “4.x”, returns true if the current Godot version is strictly less than 4.x.

Runtime equivalent of #[cfg(before_api = "4.x")].

§Panics

On bad input.

pub fn since_api(major_minor: &str) -> bool

For a string “4.x”, returns true if the current Godot version is equal or greater to 4.x.

Runtime equivalent of #[cfg(since_api = "4.x")].

§Panics

On bad input.

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Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.