Struct ConnectHandle
pub struct ConnectHandle { /* private fields */ }
Expand description
Handle representing a typed signal connection to a receiver.
Returned by connections made by the connect_*
methods of
TypedSignal
and ConnectBuilder
.
Connections managed by a handle can be disconnected using disconnect()
.
Implementations§
§impl ConnectHandle
impl ConnectHandle
pub fn disconnect(self)
pub fn disconnect(self)
Disconnects the signal from the connected callable.
Panics (Debug)
If the connection does not exist. Use is_connected()
to make sure the connection exists.
pub fn is_connected(&self) -> bool
pub fn is_connected(&self) -> bool
Whether the handle represents a valid connection.
Returns false if the signals and callables managed by this handle have been disconnected in any other way than by using
disconnect()
– e.g. through Signal::disconnect()
or
Object::disconnect()
.
Auto Trait Implementations§
impl Freeze for ConnectHandle
impl RefUnwindSafe for ConnectHandle
impl !Send for ConnectHandle
impl !Sync for ConnectHandle
impl Unpin for ConnectHandle
impl UnwindSafe for ConnectHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more