Struct Repeat
pub struct Repeat { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Repeat
impl EngineEnum for Repeat
fn try_from_ord(ord: i32) -> Option<Repeat>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<Repeat>]
fn all_constants() -> &'static [EnumConstant<Repeat>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for Repeat
impl FromGodot for Repeat
§fn try_from_godot(
via: <Repeat as GodotConvert>::Via,
) -> Result<Repeat, ConvertError>
fn try_from_godot( via: <Repeat as GodotConvert>::Via, ) -> Result<Repeat, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for Repeat
impl Eq for Repeat
impl StructuralPartialEq for Repeat
Auto Trait Implementations§
impl Freeze for Repeat
impl RefUnwindSafe for Repeat
impl Send for Repeat
impl Sync for Repeat
impl Unpin for Repeat
impl UnwindSafe for Repeat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more