Struct AccessibilityLiveMode
pub struct AccessibilityLiveMode { /* private fields */ }
Implementations§
§impl AccessibilityLiveMode
impl AccessibilityLiveMode
pub const OFF: AccessibilityLiveMode
pub const OFF: AccessibilityLiveMode
Godot enumerator name: LIVE_OFF
pub const POLITE: AccessibilityLiveMode
pub const POLITE: AccessibilityLiveMode
Godot enumerator name: LIVE_POLITE
pub const ASSERTIVE: AccessibilityLiveMode
pub const ASSERTIVE: AccessibilityLiveMode
Godot enumerator name: LIVE_ASSERTIVE
Trait Implementations§
§impl Clone for AccessibilityLiveMode
impl Clone for AccessibilityLiveMode
§fn clone(&self) -> AccessibilityLiveMode
fn clone(&self) -> AccessibilityLiveMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AccessibilityLiveMode
impl Debug for AccessibilityLiveMode
§impl EngineEnum for AccessibilityLiveMode
impl EngineEnum for AccessibilityLiveMode
fn try_from_ord(ord: i32) -> Option<AccessibilityLiveMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [AccessibilityLiveMode]
fn values() -> &'static [AccessibilityLiveMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<AccessibilityLiveMode>]
fn all_constants() -> &'static [EnumConstant<AccessibilityLiveMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for AccessibilityLiveMode
impl FromGodot for AccessibilityLiveMode
§fn try_from_godot(
via: <AccessibilityLiveMode as GodotConvert>::Via,
) -> Result<AccessibilityLiveMode, ConvertError>
fn try_from_godot( via: <AccessibilityLiveMode as GodotConvert>::Via, ) -> Result<AccessibilityLiveMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AccessibilityLiveMode
impl GodotConvert for AccessibilityLiveMode
§impl Hash for AccessibilityLiveMode
impl Hash for AccessibilityLiveMode
§impl PartialEq for AccessibilityLiveMode
impl PartialEq for AccessibilityLiveMode
§impl ToGodot for AccessibilityLiveMode
impl ToGodot for AccessibilityLiveMode
§fn to_godot(&self) -> <AccessibilityLiveMode as GodotConvert>::Via
fn to_godot(&self) -> <AccessibilityLiveMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AccessibilityLiveMode
impl Eq for AccessibilityLiveMode
impl StructuralPartialEq for AccessibilityLiveMode
Auto Trait Implementations§
impl Freeze for AccessibilityLiveMode
impl RefUnwindSafe for AccessibilityLiveMode
impl Send for AccessibilityLiveMode
impl Sync for AccessibilityLiveMode
impl Unpin for AccessibilityLiveMode
impl UnwindSafe for AccessibilityLiveMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more