Struct AccessibilityScrollUnit
pub struct AccessibilityScrollUnit { /* private fields */ }
Implementations§
§impl AccessibilityScrollUnit
impl AccessibilityScrollUnit
pub const ITEM: AccessibilityScrollUnit
pub const ITEM: AccessibilityScrollUnit
Godot enumerator name: SCROLL_UNIT_ITEM
pub const PAGE: AccessibilityScrollUnit
pub const PAGE: AccessibilityScrollUnit
Godot enumerator name: SCROLL_UNIT_PAGE
Trait Implementations§
§impl Clone for AccessibilityScrollUnit
impl Clone for AccessibilityScrollUnit
§fn clone(&self) -> AccessibilityScrollUnit
fn clone(&self) -> AccessibilityScrollUnit
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AccessibilityScrollUnit
impl Debug for AccessibilityScrollUnit
§impl EngineEnum for AccessibilityScrollUnit
impl EngineEnum for AccessibilityScrollUnit
fn try_from_ord(ord: i32) -> Option<AccessibilityScrollUnit>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [AccessibilityScrollUnit]
fn values() -> &'static [AccessibilityScrollUnit]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<AccessibilityScrollUnit>]
fn all_constants() -> &'static [EnumConstant<AccessibilityScrollUnit>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for AccessibilityScrollUnit
impl FromGodot for AccessibilityScrollUnit
§fn try_from_godot(
via: <AccessibilityScrollUnit as GodotConvert>::Via,
) -> Result<AccessibilityScrollUnit, ConvertError>
fn try_from_godot( via: <AccessibilityScrollUnit as GodotConvert>::Via, ) -> Result<AccessibilityScrollUnit, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AccessibilityScrollUnit
impl GodotConvert for AccessibilityScrollUnit
§impl Hash for AccessibilityScrollUnit
impl Hash for AccessibilityScrollUnit
§impl PartialEq for AccessibilityScrollUnit
impl PartialEq for AccessibilityScrollUnit
§impl ToGodot for AccessibilityScrollUnit
impl ToGodot for AccessibilityScrollUnit
§fn to_godot(&self) -> <AccessibilityScrollUnit as GodotConvert>::Via
fn to_godot(&self) -> <AccessibilityScrollUnit as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AccessibilityScrollUnit
impl Eq for AccessibilityScrollUnit
impl StructuralPartialEq for AccessibilityScrollUnit
Auto Trait Implementations§
impl Freeze for AccessibilityScrollUnit
impl RefUnwindSafe for AccessibilityScrollUnit
impl Send for AccessibilityScrollUnit
impl Sync for AccessibilityScrollUnit
impl Unpin for AccessibilityScrollUnit
impl UnwindSafe for AccessibilityScrollUnit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more