Struct DeepDuplicateMode
pub struct DeepDuplicateMode { /* private fields */ }
Implementations§
§impl DeepDuplicateMode
impl DeepDuplicateMode
pub const NONE: DeepDuplicateMode
pub const NONE: DeepDuplicateMode
Godot enumerator name: DEEP_DUPLICATE_NONE
pub const INTERNAL: DeepDuplicateMode
pub const INTERNAL: DeepDuplicateMode
Godot enumerator name: DEEP_DUPLICATE_INTERNAL
pub const ALL: DeepDuplicateMode
pub const ALL: DeepDuplicateMode
Godot enumerator name: DEEP_DUPLICATE_ALL
Trait Implementations§
§impl Clone for DeepDuplicateMode
impl Clone for DeepDuplicateMode
§fn clone(&self) -> DeepDuplicateMode
fn clone(&self) -> DeepDuplicateMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DeepDuplicateMode
impl Debug for DeepDuplicateMode
§impl EngineEnum for DeepDuplicateMode
impl EngineEnum for DeepDuplicateMode
fn try_from_ord(ord: i32) -> Option<DeepDuplicateMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [DeepDuplicateMode]
fn values() -> &'static [DeepDuplicateMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<DeepDuplicateMode>]
fn all_constants() -> &'static [EnumConstant<DeepDuplicateMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for DeepDuplicateMode
impl FromGodot for DeepDuplicateMode
§fn try_from_godot(
via: <DeepDuplicateMode as GodotConvert>::Via,
) -> Result<DeepDuplicateMode, ConvertError>
fn try_from_godot( via: <DeepDuplicateMode as GodotConvert>::Via, ) -> Result<DeepDuplicateMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DeepDuplicateMode
impl GodotConvert for DeepDuplicateMode
§impl Hash for DeepDuplicateMode
impl Hash for DeepDuplicateMode
§impl PartialEq for DeepDuplicateMode
impl PartialEq for DeepDuplicateMode
§impl ToGodot for DeepDuplicateMode
impl ToGodot for DeepDuplicateMode
§fn to_godot(&self) -> <DeepDuplicateMode as GodotConvert>::Via
fn to_godot(&self) -> <DeepDuplicateMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DeepDuplicateMode
impl Eq for DeepDuplicateMode
impl StructuralPartialEq for DeepDuplicateMode
Auto Trait Implementations§
impl Freeze for DeepDuplicateMode
impl RefUnwindSafe for DeepDuplicateMode
impl Send for DeepDuplicateMode
impl Sync for DeepDuplicateMode
impl Unpin for DeepDuplicateMode
impl UnwindSafe for DeepDuplicateMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more