Struct TickPosition
pub struct TickPosition { /* private fields */ }
Implementations§
§impl TickPosition
impl TickPosition
pub const BOTTOM_RIGHT: TickPosition
pub const BOTTOM_RIGHT: TickPosition
Godot enumerator name: TICK_POSITION_BOTTOM_RIGHT
pub const TOP_LEFT: TickPosition
pub const TOP_LEFT: TickPosition
Godot enumerator name: TICK_POSITION_TOP_LEFT
pub const BOTH: TickPosition
pub const BOTH: TickPosition
Godot enumerator name: TICK_POSITION_BOTH
pub const CENTER: TickPosition
pub const CENTER: TickPosition
Godot enumerator name: TICK_POSITION_CENTER
Trait Implementations§
§impl Clone for TickPosition
impl Clone for TickPosition
§fn clone(&self) -> TickPosition
fn clone(&self) -> TickPosition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TickPosition
impl Debug for TickPosition
§impl EngineEnum for TickPosition
impl EngineEnum for TickPosition
fn try_from_ord(ord: i32) -> Option<TickPosition>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [TickPosition]
fn values() -> &'static [TickPosition]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TickPosition>]
fn all_constants() -> &'static [EnumConstant<TickPosition>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for TickPosition
impl FromGodot for TickPosition
§fn try_from_godot(
via: <TickPosition as GodotConvert>::Via,
) -> Result<TickPosition, ConvertError>
fn try_from_godot( via: <TickPosition as GodotConvert>::Via, ) -> Result<TickPosition, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TickPosition
impl GodotConvert for TickPosition
§impl Hash for TickPosition
impl Hash for TickPosition
§impl PartialEq for TickPosition
impl PartialEq for TickPosition
§impl ToGodot for TickPosition
impl ToGodot for TickPosition
§fn to_godot(&self) -> <TickPosition as GodotConvert>::Via
fn to_godot(&self) -> <TickPosition as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TickPosition
impl Eq for TickPosition
impl StructuralPartialEq for TickPosition
Auto Trait Implementations§
impl Freeze for TickPosition
impl RefUnwindSafe for TickPosition
impl Send for TickPosition
impl Sync for TickPosition
impl Unpin for TickPosition
impl UnwindSafe for TickPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more