Struct DetailUv
pub struct DetailUv { /* private fields */ }Expand description
Godot enum name: DetailUV.
Implementations§
Trait Implementations§
§impl EngineEnum for DetailUv
impl EngineEnum for DetailUv
§impl Export for DetailUv
impl Export for DetailUv
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for DetailUv
impl FromGodot for DetailUv
§fn try_from_godot(
via: <DetailUv as GodotConvert>::Via,
) -> Result<DetailUv, ConvertError>
fn try_from_godot( via: <DetailUv as GodotConvert>::Via, ) -> Result<DetailUv, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for DetailUv
impl ToGodot for DetailUv
§fn to_godot(&self) -> <DetailUv as GodotConvert>::Via
fn to_godot(&self) -> <DetailUv as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for DetailUv
impl Var for DetailUv
fn get_property(&self) -> <DetailUv as GodotConvert>::Via
fn set_property(&mut self, value: <DetailUv as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for DetailUv
impl Eq for DetailUv
impl StructuralPartialEq for DetailUv
Auto Trait Implementations§
impl Freeze for DetailUv
impl RefUnwindSafe for DetailUv
impl Send for DetailUv
impl Sync for DetailUv
impl Unpin for DetailUv
impl UnwindSafe for DetailUv
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more