Struct ApiType
pub struct ApiType { /* private fields */ }Expand description
Godot enum name: APIType.
Implementations§
§impl ApiType
impl ApiType
pub const EDITOR_EXTENSION: ApiType
pub const EDITOR_EXTENSION: ApiType
Godot enumerator name: API_EDITOR_EXTENSION
Trait Implementations§
§impl EngineEnum for ApiType
impl EngineEnum for ApiType
§impl Export for ApiType
impl Export for ApiType
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for ApiType
impl FromGodot for ApiType
§fn try_from_godot(
via: <ApiType as GodotConvert>::Via,
) -> Result<ApiType, ConvertError>
fn try_from_godot( via: <ApiType as GodotConvert>::Via, ) -> Result<ApiType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for ApiType
impl ToGodot for ApiType
§fn to_godot(&self) -> <ApiType as GodotConvert>::Via
fn to_godot(&self) -> <ApiType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for ApiType
impl Var for ApiType
fn get_property(&self) -> <ApiType as GodotConvert>::Via
fn set_property(&mut self, value: <ApiType as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for ApiType
impl Eq for ApiType
impl StructuralPartialEq for ApiType
Auto Trait Implementations§
impl Freeze for ApiType
impl RefUnwindSafe for ApiType
impl Send for ApiType
impl Sync for ApiType
impl Unpin for ApiType
impl UnwindSafe for ApiType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more