Struct LayoutPreset
pub struct LayoutPreset { /* private fields */ }Implementations§
§impl LayoutPreset
impl LayoutPreset
pub const TOP_LEFT: LayoutPreset
pub const TOP_LEFT: LayoutPreset
Godot enumerator name: PRESET_TOP_LEFT
pub const TOP_RIGHT: LayoutPreset
pub const TOP_RIGHT: LayoutPreset
Godot enumerator name: PRESET_TOP_RIGHT
pub const BOTTOM_LEFT: LayoutPreset
pub const BOTTOM_LEFT: LayoutPreset
Godot enumerator name: PRESET_BOTTOM_LEFT
pub const BOTTOM_RIGHT: LayoutPreset
pub const BOTTOM_RIGHT: LayoutPreset
Godot enumerator name: PRESET_BOTTOM_RIGHT
pub const CENTER_LEFT: LayoutPreset
pub const CENTER_LEFT: LayoutPreset
Godot enumerator name: PRESET_CENTER_LEFT
pub const CENTER_TOP: LayoutPreset
pub const CENTER_TOP: LayoutPreset
Godot enumerator name: PRESET_CENTER_TOP
pub const CENTER_RIGHT: LayoutPreset
pub const CENTER_RIGHT: LayoutPreset
Godot enumerator name: PRESET_CENTER_RIGHT
pub const CENTER_BOTTOM: LayoutPreset
pub const CENTER_BOTTOM: LayoutPreset
Godot enumerator name: PRESET_CENTER_BOTTOM
pub const CENTER: LayoutPreset
pub const CENTER: LayoutPreset
Godot enumerator name: PRESET_CENTER
pub const LEFT_WIDE: LayoutPreset
pub const LEFT_WIDE: LayoutPreset
Godot enumerator name: PRESET_LEFT_WIDE
pub const TOP_WIDE: LayoutPreset
pub const TOP_WIDE: LayoutPreset
Godot enumerator name: PRESET_TOP_WIDE
pub const RIGHT_WIDE: LayoutPreset
pub const RIGHT_WIDE: LayoutPreset
Godot enumerator name: PRESET_RIGHT_WIDE
pub const BOTTOM_WIDE: LayoutPreset
pub const BOTTOM_WIDE: LayoutPreset
Godot enumerator name: PRESET_BOTTOM_WIDE
pub const VCENTER_WIDE: LayoutPreset
pub const VCENTER_WIDE: LayoutPreset
Godot enumerator name: PRESET_VCENTER_WIDE
pub const HCENTER_WIDE: LayoutPreset
pub const HCENTER_WIDE: LayoutPreset
Godot enumerator name: PRESET_HCENTER_WIDE
pub const FULL_RECT: LayoutPreset
pub const FULL_RECT: LayoutPreset
Godot enumerator name: PRESET_FULL_RECT
Trait Implementations§
§impl Clone for LayoutPreset
impl Clone for LayoutPreset
§fn clone(&self) -> LayoutPreset
fn clone(&self) -> LayoutPreset
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for LayoutPreset
impl Debug for LayoutPreset
§impl EngineEnum for LayoutPreset
impl EngineEnum for LayoutPreset
fn try_from_ord(ord: i32) -> Option<LayoutPreset>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [LayoutPreset]
fn values() -> &'static [LayoutPreset]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<LayoutPreset>]
fn all_constants() -> &'static [EnumConstant<LayoutPreset>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for LayoutPreset
impl Export for LayoutPreset
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for LayoutPreset
impl FromGodot for LayoutPreset
§fn try_from_godot(
via: <LayoutPreset as GodotConvert>::Via,
) -> Result<LayoutPreset, ConvertError>
fn try_from_godot( via: <LayoutPreset as GodotConvert>::Via, ) -> Result<LayoutPreset, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LayoutPreset
impl GodotConvert for LayoutPreset
§impl Hash for LayoutPreset
impl Hash for LayoutPreset
§impl PartialEq for LayoutPreset
impl PartialEq for LayoutPreset
§impl ToGodot for LayoutPreset
impl ToGodot for LayoutPreset
§fn to_godot(&self) -> <LayoutPreset as GodotConvert>::Via
fn to_godot(&self) -> <LayoutPreset as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for LayoutPreset
impl Var for LayoutPreset
fn get_property(&self) -> <LayoutPreset as GodotConvert>::Via
fn set_property(&mut self, value: <LayoutPreset as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for LayoutPreset
impl Eq for LayoutPreset
impl StructuralPartialEq for LayoutPreset
Auto Trait Implementations§
impl Freeze for LayoutPreset
impl RefUnwindSafe for LayoutPreset
impl Send for LayoutPreset
impl Sync for LayoutPreset
impl Unpin for LayoutPreset
impl UnwindSafe for LayoutPreset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more