Struct Resolution
pub struct Resolution { /* private fields */ }Implementations§
§impl Resolution
impl Resolution
pub const RESOLUTION_16: Resolution
pub const RESOLUTION_32: Resolution
pub const RESOLUTION_64: Resolution
pub const RESOLUTION_128: Resolution
pub const RESOLUTION_256: Resolution
pub const RESOLUTION_512: Resolution
pub const MAX: Resolution
pub const MAX: Resolution
Godot enumerator name: RESOLUTION_MAX
Trait Implementations§
§impl Clone for Resolution
impl Clone for Resolution
§fn clone(&self) -> Resolution
fn clone(&self) -> Resolution
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for Resolution
impl Debug for Resolution
§impl EngineEnum for Resolution
impl EngineEnum for Resolution
fn try_from_ord(ord: i32) -> Option<Resolution>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [Resolution]
fn values() -> &'static [Resolution]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<Resolution>]
fn all_constants() -> &'static [EnumConstant<Resolution>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for Resolution
impl Export for Resolution
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Resolution
impl FromGodot for Resolution
§fn try_from_godot(
via: <Resolution as GodotConvert>::Via,
) -> Result<Resolution, ConvertError>
fn try_from_godot( via: <Resolution as GodotConvert>::Via, ) -> Result<Resolution, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Resolution
impl GodotConvert for Resolution
§impl Hash for Resolution
impl Hash for Resolution
§impl IndexEnum for Resolution
impl IndexEnum for Resolution
§impl PartialEq for Resolution
impl PartialEq for Resolution
§impl ToGodot for Resolution
impl ToGodot for Resolution
§fn to_godot(&self) -> <Resolution as GodotConvert>::Via
fn to_godot(&self) -> <Resolution as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Resolution
impl Var for Resolution
fn get_property(&self) -> <Resolution as GodotConvert>::Via
fn set_property(&mut self, value: <Resolution as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Resolution
impl Eq for Resolution
impl StructuralPartialEq for Resolution
Auto Trait Implementations§
impl Freeze for Resolution
impl RefUnwindSafe for Resolution
impl Send for Resolution
impl Sync for Resolution
impl Unpin for Resolution
impl UnwindSafe for Resolution
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more