Struct MenuItems
pub struct MenuItems { /* private fields */ }Implementations§
§impl MenuItems
impl MenuItems
pub const SELECT_ALL: MenuItems
pub const SELECT_ALL: MenuItems
Godot enumerator name: MENU_SELECT_ALL
pub const SUBMENU_TEXT_DIR: MenuItems
pub const SUBMENU_TEXT_DIR: MenuItems
Godot enumerator name: MENU_SUBMENU_TEXT_DIR
pub const DIR_INHERITED: MenuItems
pub const DIR_INHERITED: MenuItems
Godot enumerator name: MENU_DIR_INHERITED
pub const DISPLAY_UCC: MenuItems
pub const DISPLAY_UCC: MenuItems
Godot enumerator name: MENU_DISPLAY_UCC
pub const SUBMENU_INSERT_UCC: MenuItems
pub const SUBMENU_INSERT_UCC: MenuItems
Godot enumerator name: MENU_SUBMENU_INSERT_UCC
pub const INSERT_LRM: MenuItems
pub const INSERT_LRM: MenuItems
Godot enumerator name: MENU_INSERT_LRM
pub const INSERT_RLM: MenuItems
pub const INSERT_RLM: MenuItems
Godot enumerator name: MENU_INSERT_RLM
pub const INSERT_LRE: MenuItems
pub const INSERT_LRE: MenuItems
Godot enumerator name: MENU_INSERT_LRE
pub const INSERT_RLE: MenuItems
pub const INSERT_RLE: MenuItems
Godot enumerator name: MENU_INSERT_RLE
pub const INSERT_LRO: MenuItems
pub const INSERT_LRO: MenuItems
Godot enumerator name: MENU_INSERT_LRO
pub const INSERT_RLO: MenuItems
pub const INSERT_RLO: MenuItems
Godot enumerator name: MENU_INSERT_RLO
pub const INSERT_PDF: MenuItems
pub const INSERT_PDF: MenuItems
Godot enumerator name: MENU_INSERT_PDF
pub const INSERT_ALM: MenuItems
pub const INSERT_ALM: MenuItems
Godot enumerator name: MENU_INSERT_ALM
pub const INSERT_LRI: MenuItems
pub const INSERT_LRI: MenuItems
Godot enumerator name: MENU_INSERT_LRI
pub const INSERT_RLI: MenuItems
pub const INSERT_RLI: MenuItems
Godot enumerator name: MENU_INSERT_RLI
pub const INSERT_FSI: MenuItems
pub const INSERT_FSI: MenuItems
Godot enumerator name: MENU_INSERT_FSI
pub const INSERT_PDI: MenuItems
pub const INSERT_PDI: MenuItems
Godot enumerator name: MENU_INSERT_PDI
pub const INSERT_ZWJ: MenuItems
pub const INSERT_ZWJ: MenuItems
Godot enumerator name: MENU_INSERT_ZWJ
pub const INSERT_ZWNJ: MenuItems
pub const INSERT_ZWNJ: MenuItems
Godot enumerator name: MENU_INSERT_ZWNJ
pub const INSERT_SHY: MenuItems
pub const INSERT_SHY: MenuItems
Godot enumerator name: MENU_INSERT_SHY
pub const EMOJI_AND_SYMBOL: MenuItems
pub const EMOJI_AND_SYMBOL: MenuItems
Godot enumerator name: MENU_EMOJI_AND_SYMBOL
Trait Implementations§
§impl EngineEnum for MenuItems
impl EngineEnum for MenuItems
§impl Export for MenuItems
impl Export for MenuItems
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
§impl FromGodot for MenuItems
impl FromGodot for MenuItems
§fn try_from_godot(
via: <MenuItems as GodotConvert>::Via,
) -> Result<MenuItems, ConvertError>
fn try_from_godot( via: <MenuItems as GodotConvert>::Via, ) -> Result<MenuItems, ConvertError>
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for MenuItems
impl ToGodot for MenuItems
§fn to_godot(&self) -> <MenuItems as GodotConvert>::Via
fn to_godot(&self) -> <MenuItems as GodotConvert>::Via
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
§impl Var for MenuItems
impl Var for MenuItems
fn get_property(&self) -> <MenuItems as GodotConvert>::Via
fn set_property(&mut self, value: <MenuItems as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
GodotType::property_info, e.g. for enums/newtypes.