Struct Wrap
pub struct Wrap { /* private fields */ }Implementations§
§impl Wrap
impl Wrap
pub const CLAMP_TO_BORDER: Wrap
pub const CLAMP_TO_BORDER: Wrap
Godot enumerator name: WRAP_CLAMP_TO_BORDER
pub const CLAMP_TO_EDGE: Wrap
pub const CLAMP_TO_EDGE: Wrap
Godot enumerator name: WRAP_CLAMP_TO_EDGE
pub const MIRRORED_REPEAT: Wrap
pub const MIRRORED_REPEAT: Wrap
Godot enumerator name: WRAP_MIRRORED_REPEAT
pub const MIRROR_CLAMP_TO_EDGE: Wrap
pub const MIRROR_CLAMP_TO_EDGE: Wrap
Godot enumerator name: WRAP_MIRROR_CLAMP_TO_EDGE
Trait Implementations§
§impl EngineEnum for Wrap
impl EngineEnum for Wrap
§impl Export for Wrap
impl Export for Wrap
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Wrap
impl FromGodot for Wrap
§fn try_from_godot(
via: <Wrap as GodotConvert>::Via,
) -> Result<Wrap, ConvertError>
fn try_from_godot( via: <Wrap as GodotConvert>::Via, ) -> Result<Wrap, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Wrap
impl ToGodot for Wrap
§fn to_godot(&self) -> <Wrap as GodotConvert>::Via
fn to_godot(&self) -> <Wrap as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Wrap
impl Var for Wrap
fn get_property(&self) -> <Wrap as GodotConvert>::Via
fn set_property(&mut self, value: <Wrap as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Wrap
impl Eq for Wrap
impl StructuralPartialEq for Wrap
Auto Trait Implementations§
impl Freeze for Wrap
impl RefUnwindSafe for Wrap
impl Send for Wrap
impl Sync for Wrap
impl Unpin for Wrap
impl UnwindSafe for Wrap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more