Struct ArrayFormat
pub struct ArrayFormat { /* private fields */ }Implementations§
§impl ArrayFormat
impl ArrayFormat
pub const VERTEX: ArrayFormat
pub const VERTEX: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_VERTEX
pub const NORMAL: ArrayFormat
pub const NORMAL: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_NORMAL
pub const TANGENT: ArrayFormat
pub const TANGENT: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_TANGENT
pub const COLOR: ArrayFormat
pub const COLOR: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_COLOR
pub const TEX_UV: ArrayFormat
pub const TEX_UV: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_TEX_UV
pub const TEX_UV2: ArrayFormat
pub const TEX_UV2: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_TEX_UV2
pub const CUSTOM0: ArrayFormat
pub const CUSTOM0: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM0
pub const CUSTOM1: ArrayFormat
pub const CUSTOM1: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM1
pub const CUSTOM2: ArrayFormat
pub const CUSTOM2: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM2
pub const CUSTOM3: ArrayFormat
pub const CUSTOM3: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM3
pub const BONES: ArrayFormat
pub const BONES: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_BONES
pub const WEIGHTS: ArrayFormat
pub const WEIGHTS: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_WEIGHTS
pub const INDEX: ArrayFormat
pub const INDEX: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_INDEX
pub const BLEND_SHAPE_MASK: ArrayFormat
pub const BLEND_SHAPE_MASK: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_BLEND_SHAPE_MASK
pub const CUSTOM_BASE: ArrayFormat
pub const CUSTOM_BASE: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM_BASE
pub const CUSTOM_BITS: ArrayFormat
pub const CUSTOM_BITS: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM_BITS
pub const CUSTOM0_SHIFT: ArrayFormat
pub const CUSTOM0_SHIFT: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM0_SHIFT
pub const CUSTOM1_SHIFT: ArrayFormat
pub const CUSTOM1_SHIFT: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM1_SHIFT
pub const CUSTOM2_SHIFT: ArrayFormat
pub const CUSTOM2_SHIFT: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM2_SHIFT
pub const CUSTOM3_SHIFT: ArrayFormat
pub const CUSTOM3_SHIFT: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM3_SHIFT
pub const CUSTOM_MASK: ArrayFormat
pub const CUSTOM_MASK: ArrayFormat
Godot enumerator name: ARRAY_FORMAT_CUSTOM_MASK
pub const COMPRESS_FLAGS_BASE: ArrayFormat
pub const COMPRESS_FLAGS_BASE: ArrayFormat
Godot enumerator name: ARRAY_COMPRESS_FLAGS_BASE
pub const FLAG_USE_2D_VERTICES: ArrayFormat
pub const FLAG_USE_2D_VERTICES: ArrayFormat
Godot enumerator name: ARRAY_FLAG_USE_2D_VERTICES
pub const FLAG_USE_DYNAMIC_UPDATE: ArrayFormat
pub const FLAG_USE_DYNAMIC_UPDATE: ArrayFormat
Godot enumerator name: ARRAY_FLAG_USE_DYNAMIC_UPDATE
pub const FLAG_USE_8_BONE_WEIGHTS: ArrayFormat
pub const FLAG_USE_8_BONE_WEIGHTS: ArrayFormat
Godot enumerator name: ARRAY_FLAG_USE_8_BONE_WEIGHTS
pub const FLAG_USES_EMPTY_VERTEX_ARRAY: ArrayFormat
pub const FLAG_USES_EMPTY_VERTEX_ARRAY: ArrayFormat
Godot enumerator name: ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY
pub const FLAG_COMPRESS_ATTRIBUTES: ArrayFormat
pub const FLAG_COMPRESS_ATTRIBUTES: ArrayFormat
Godot enumerator name: ARRAY_FLAG_COMPRESS_ATTRIBUTES
pub const FLAG_FORMAT_VERSION_BASE: ArrayFormat
pub const FLAG_FORMAT_VERSION_BASE: ArrayFormat
Godot enumerator name: ARRAY_FLAG_FORMAT_VERSION_BASE
pub const FLAG_FORMAT_VERSION_SHIFT: ArrayFormat
pub const FLAG_FORMAT_VERSION_SHIFT: ArrayFormat
Godot enumerator name: ARRAY_FLAG_FORMAT_VERSION_SHIFT
pub const FLAG_FORMAT_VERSION_1: ArrayFormat
pub const FLAG_FORMAT_VERSION_1: ArrayFormat
Godot enumerator name: ARRAY_FLAG_FORMAT_VERSION_1
pub const FLAG_FORMAT_VERSION_2: ArrayFormat
pub const FLAG_FORMAT_VERSION_2: ArrayFormat
Godot enumerator name: ARRAY_FLAG_FORMAT_VERSION_2
pub const FLAG_FORMAT_CURRENT_VERSION: ArrayFormat
pub const FLAG_FORMAT_CURRENT_VERSION: ArrayFormat
Godot enumerator name: ARRAY_FLAG_FORMAT_CURRENT_VERSION
pub const FLAG_FORMAT_VERSION_MASK: ArrayFormat
pub const FLAG_FORMAT_VERSION_MASK: ArrayFormat
Godot enumerator name: ARRAY_FLAG_FORMAT_VERSION_MASK
Trait Implementations§
§impl BitOr for ArrayFormat
impl BitOr for ArrayFormat
§type Output = ArrayFormat
type Output = ArrayFormat
| operator.§fn bitor(self, rhs: ArrayFormat) -> <ArrayFormat as BitOr>::Output
fn bitor(self, rhs: ArrayFormat) -> <ArrayFormat as BitOr>::Output
| operation. Read more§impl BitOrAssign for ArrayFormat
impl BitOrAssign for ArrayFormat
§fn bitor_assign(&mut self, rhs: ArrayFormat)
fn bitor_assign(&mut self, rhs: ArrayFormat)
|= operation. Read more§impl Clone for ArrayFormat
impl Clone for ArrayFormat
§fn clone(&self) -> ArrayFormat
fn clone(&self) -> ArrayFormat
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more§impl Debug for ArrayFormat
impl Debug for ArrayFormat
§impl Default for ArrayFormat
impl Default for ArrayFormat
§fn default() -> ArrayFormat
fn default() -> ArrayFormat
§impl EngineBitfield for ArrayFormat
impl EngineBitfield for ArrayFormat
fn try_from_ord(ord: u64) -> Option<ArrayFormat>
§fn all_constants() -> &'static [EnumConstant<ArrayFormat>]
fn all_constants() -> &'static [EnumConstant<ArrayFormat>]
fn from_ord(ord: u64) -> Self
fn is_set(self, flag: Self) -> bool
§impl Export for ArrayFormat
impl Export for ArrayFormat
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
§impl FromGodot for ArrayFormat
impl FromGodot for ArrayFormat
§fn try_from_godot(
via: <ArrayFormat as GodotConvert>::Via,
) -> Result<ArrayFormat, ConvertError>
fn try_from_godot( via: <ArrayFormat as GodotConvert>::Via, ) -> Result<ArrayFormat, ConvertError>
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ArrayFormat
impl GodotConvert for ArrayFormat
§impl Hash for ArrayFormat
impl Hash for ArrayFormat
§impl PartialEq for ArrayFormat
impl PartialEq for ArrayFormat
§impl ToGodot for ArrayFormat
impl ToGodot for ArrayFormat
§fn to_godot(&self) -> <ArrayFormat as GodotConvert>::Via
fn to_godot(&self) -> <ArrayFormat as GodotConvert>::Via
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
§impl Var for ArrayFormat
impl Var for ArrayFormat
fn get_property(&self) -> <ArrayFormat as GodotConvert>::Via
fn set_property(&mut self, value: <ArrayFormat as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
GodotType::property_info, e.g. for enums/newtypes.