Struct LightDirectionalSkyMode
pub struct LightDirectionalSkyMode { /* private fields */ }Implementations§
§impl LightDirectionalSkyMode
impl LightDirectionalSkyMode
pub const LIGHT_AND_SKY: LightDirectionalSkyMode
pub const LIGHT_AND_SKY: LightDirectionalSkyMode
Godot enumerator name: LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY
pub const LIGHT_ONLY: LightDirectionalSkyMode
pub const LIGHT_ONLY: LightDirectionalSkyMode
Godot enumerator name: LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY
pub const SKY_ONLY: LightDirectionalSkyMode
pub const SKY_ONLY: LightDirectionalSkyMode
Godot enumerator name: LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY
Trait Implementations§
§impl Clone for LightDirectionalSkyMode
impl Clone for LightDirectionalSkyMode
§fn clone(&self) -> LightDirectionalSkyMode
fn clone(&self) -> LightDirectionalSkyMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for LightDirectionalSkyMode
impl Debug for LightDirectionalSkyMode
§impl EngineEnum for LightDirectionalSkyMode
impl EngineEnum for LightDirectionalSkyMode
fn try_from_ord(ord: i32) -> Option<LightDirectionalSkyMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [LightDirectionalSkyMode]
fn values() -> &'static [LightDirectionalSkyMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<LightDirectionalSkyMode>]
fn all_constants() -> &'static [EnumConstant<LightDirectionalSkyMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for LightDirectionalSkyMode
impl Export for LightDirectionalSkyMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for LightDirectionalSkyMode
impl FromGodot for LightDirectionalSkyMode
§fn try_from_godot(
via: <LightDirectionalSkyMode as GodotConvert>::Via,
) -> Result<LightDirectionalSkyMode, ConvertError>
fn try_from_godot( via: <LightDirectionalSkyMode as GodotConvert>::Via, ) -> Result<LightDirectionalSkyMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LightDirectionalSkyMode
impl GodotConvert for LightDirectionalSkyMode
§impl Hash for LightDirectionalSkyMode
impl Hash for LightDirectionalSkyMode
§impl PartialEq for LightDirectionalSkyMode
impl PartialEq for LightDirectionalSkyMode
§impl ToGodot for LightDirectionalSkyMode
impl ToGodot for LightDirectionalSkyMode
§fn to_godot(&self) -> <LightDirectionalSkyMode as GodotConvert>::Via
fn to_godot(&self) -> <LightDirectionalSkyMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for LightDirectionalSkyMode
impl Var for LightDirectionalSkyMode
fn get_property(&self) -> <LightDirectionalSkyMode as GodotConvert>::Via
fn set_property( &mut self, value: <LightDirectionalSkyMode as GodotConvert>::Via, )
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for LightDirectionalSkyMode
impl Eq for LightDirectionalSkyMode
impl StructuralPartialEq for LightDirectionalSkyMode
Auto Trait Implementations§
impl Freeze for LightDirectionalSkyMode
impl RefUnwindSafe for LightDirectionalSkyMode
impl Send for LightDirectionalSkyMode
impl Sync for LightDirectionalSkyMode
impl Unpin for LightDirectionalSkyMode
impl UnwindSafe for LightDirectionalSkyMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more