Struct MultimeshPhysicsInterpolationQuality
pub struct MultimeshPhysicsInterpolationQuality { /* private fields */ }Implementations§
§impl MultimeshPhysicsInterpolationQuality
impl MultimeshPhysicsInterpolationQuality
pub const FAST: MultimeshPhysicsInterpolationQuality
pub const FAST: MultimeshPhysicsInterpolationQuality
Godot enumerator name: MULTIMESH_INTERP_QUALITY_FAST
pub const HIGH: MultimeshPhysicsInterpolationQuality
pub const HIGH: MultimeshPhysicsInterpolationQuality
Godot enumerator name: MULTIMESH_INTERP_QUALITY_HIGH
Trait Implementations§
§impl Clone for MultimeshPhysicsInterpolationQuality
impl Clone for MultimeshPhysicsInterpolationQuality
§fn clone(&self) -> MultimeshPhysicsInterpolationQuality
fn clone(&self) -> MultimeshPhysicsInterpolationQuality
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl EngineEnum for MultimeshPhysicsInterpolationQuality
impl EngineEnum for MultimeshPhysicsInterpolationQuality
fn try_from_ord(ord: i32) -> Option<MultimeshPhysicsInterpolationQuality>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [MultimeshPhysicsInterpolationQuality]
fn values() -> &'static [MultimeshPhysicsInterpolationQuality]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<MultimeshPhysicsInterpolationQuality>]
fn all_constants() -> &'static [EnumConstant<MultimeshPhysicsInterpolationQuality>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for MultimeshPhysicsInterpolationQuality
impl Export for MultimeshPhysicsInterpolationQuality
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for MultimeshPhysicsInterpolationQuality
impl FromGodot for MultimeshPhysicsInterpolationQuality
§fn try_from_godot(
via: <MultimeshPhysicsInterpolationQuality as GodotConvert>::Via,
) -> Result<MultimeshPhysicsInterpolationQuality, ConvertError>
fn try_from_godot( via: <MultimeshPhysicsInterpolationQuality as GodotConvert>::Via, ) -> Result<MultimeshPhysicsInterpolationQuality, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl PartialEq for MultimeshPhysicsInterpolationQuality
impl PartialEq for MultimeshPhysicsInterpolationQuality
§fn eq(&self, other: &MultimeshPhysicsInterpolationQuality) -> bool
fn eq(&self, other: &MultimeshPhysicsInterpolationQuality) -> bool
Tests for
self and other values to be equal, and is used by ==.§impl ToGodot for MultimeshPhysicsInterpolationQuality
impl ToGodot for MultimeshPhysicsInterpolationQuality
§fn to_godot(
&self,
) -> <MultimeshPhysicsInterpolationQuality as GodotConvert>::Via
fn to_godot( &self, ) -> <MultimeshPhysicsInterpolationQuality as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for MultimeshPhysicsInterpolationQuality
impl Var for MultimeshPhysicsInterpolationQuality
fn get_property( &self, ) -> <MultimeshPhysicsInterpolationQuality as GodotConvert>::Via
fn set_property( &mut self, value: <MultimeshPhysicsInterpolationQuality as GodotConvert>::Via, )
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for MultimeshPhysicsInterpolationQuality
impl Eq for MultimeshPhysicsInterpolationQuality
impl StructuralPartialEq for MultimeshPhysicsInterpolationQuality
Auto Trait Implementations§
impl Freeze for MultimeshPhysicsInterpolationQuality
impl RefUnwindSafe for MultimeshPhysicsInterpolationQuality
impl Send for MultimeshPhysicsInterpolationQuality
impl Sync for MultimeshPhysicsInterpolationQuality
impl Unpin for MultimeshPhysicsInterpolationQuality
impl UnwindSafe for MultimeshPhysicsInterpolationQuality
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more