Struct GenEditState
pub struct GenEditState { /* private fields */ }Implementations§
§impl GenEditState
impl GenEditState
pub const DISABLED: GenEditState
pub const DISABLED: GenEditState
Godot enumerator name: GEN_EDIT_STATE_DISABLED
pub const INSTANCE: GenEditState
pub const INSTANCE: GenEditState
Godot enumerator name: GEN_EDIT_STATE_INSTANCE
pub const MAIN: GenEditState
pub const MAIN: GenEditState
Godot enumerator name: GEN_EDIT_STATE_MAIN
pub const MAIN_INHERITED: GenEditState
pub const MAIN_INHERITED: GenEditState
Godot enumerator name: GEN_EDIT_STATE_MAIN_INHERITED
Trait Implementations§
§impl Clone for GenEditState
impl Clone for GenEditState
§fn clone(&self) -> GenEditState
fn clone(&self) -> GenEditState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for GenEditState
impl Debug for GenEditState
§impl EngineEnum for GenEditState
impl EngineEnum for GenEditState
fn try_from_ord(ord: i32) -> Option<GenEditState>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [GenEditState]
fn values() -> &'static [GenEditState]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<GenEditState>]
fn all_constants() -> &'static [EnumConstant<GenEditState>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for GenEditState
impl Export for GenEditState
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for GenEditState
impl FromGodot for GenEditState
§fn try_from_godot(
via: <GenEditState as GodotConvert>::Via,
) -> Result<GenEditState, ConvertError>
fn try_from_godot( via: <GenEditState as GodotConvert>::Via, ) -> Result<GenEditState, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for GenEditState
impl GodotConvert for GenEditState
§impl Hash for GenEditState
impl Hash for GenEditState
§impl PartialEq for GenEditState
impl PartialEq for GenEditState
§impl ToGodot for GenEditState
impl ToGodot for GenEditState
§fn to_godot(&self) -> <GenEditState as GodotConvert>::Via
fn to_godot(&self) -> <GenEditState as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for GenEditState
impl Var for GenEditState
fn get_property(&self) -> <GenEditState as GodotConvert>::Via
fn set_property(&mut self, value: <GenEditState as GodotConvert>::Via)
§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints, only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for GenEditState
impl Eq for GenEditState
impl StructuralPartialEq for GenEditState
Auto Trait Implementations§
impl Freeze for GenEditState
impl RefUnwindSafe for GenEditState
impl Send for GenEditState
impl Sync for GenEditState
impl Unpin for GenEditState
impl UnwindSafe for GenEditState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more