Struct Flags
pub struct Flags { /* private fields */ }Implementations§
§impl Flags
impl Flags
pub const DISABLE_DEPTH_TEST: Flags
pub const DISABLE_DEPTH_TEST: Flags
Godot enumerator name: FLAG_DISABLE_DEPTH_TEST
pub const ALBEDO_FROM_VERTEX_COLOR: Flags
pub const ALBEDO_FROM_VERTEX_COLOR: Flags
Godot enumerator name: FLAG_ALBEDO_FROM_VERTEX_COLOR
pub const SRGB_VERTEX_COLOR: Flags
pub const SRGB_VERTEX_COLOR: Flags
Godot enumerator name: FLAG_SRGB_VERTEX_COLOR
pub const USE_POINT_SIZE: Flags
pub const USE_POINT_SIZE: Flags
Godot enumerator name: FLAG_USE_POINT_SIZE
pub const FIXED_SIZE: Flags
pub const FIXED_SIZE: Flags
Godot enumerator name: FLAG_FIXED_SIZE
pub const BILLBOARD_KEEP_SCALE: Flags
pub const BILLBOARD_KEEP_SCALE: Flags
Godot enumerator name: FLAG_BILLBOARD_KEEP_SCALE
pub const UV1_USE_TRIPLANAR: Flags
pub const UV1_USE_TRIPLANAR: Flags
Godot enumerator name: FLAG_UV1_USE_TRIPLANAR
pub const UV2_USE_TRIPLANAR: Flags
pub const UV2_USE_TRIPLANAR: Flags
Godot enumerator name: FLAG_UV2_USE_TRIPLANAR
pub const UV1_USE_WORLD_TRIPLANAR: Flags
pub const UV1_USE_WORLD_TRIPLANAR: Flags
Godot enumerator name: FLAG_UV1_USE_WORLD_TRIPLANAR
pub const UV2_USE_WORLD_TRIPLANAR: Flags
pub const UV2_USE_WORLD_TRIPLANAR: Flags
Godot enumerator name: FLAG_UV2_USE_WORLD_TRIPLANAR
pub const EMISSION_ON_UV2: Flags
pub const EMISSION_ON_UV2: Flags
Godot enumerator name: FLAG_EMISSION_ON_UV2
pub const ALBEDO_TEXTURE_FORCE_SRGB: Flags
pub const ALBEDO_TEXTURE_FORCE_SRGB: Flags
Godot enumerator name: FLAG_ALBEDO_TEXTURE_FORCE_SRGB
pub const DONT_RECEIVE_SHADOWS: Flags
pub const DONT_RECEIVE_SHADOWS: Flags
Godot enumerator name: FLAG_DONT_RECEIVE_SHADOWS
pub const DISABLE_AMBIENT_LIGHT: Flags
pub const DISABLE_AMBIENT_LIGHT: Flags
Godot enumerator name: FLAG_DISABLE_AMBIENT_LIGHT
pub const USE_SHADOW_TO_OPACITY: Flags
pub const USE_SHADOW_TO_OPACITY: Flags
Godot enumerator name: FLAG_USE_SHADOW_TO_OPACITY
pub const USE_TEXTURE_REPEAT: Flags
pub const USE_TEXTURE_REPEAT: Flags
Godot enumerator name: FLAG_USE_TEXTURE_REPEAT
pub const INVERT_HEIGHTMAP: Flags
pub const INVERT_HEIGHTMAP: Flags
Godot enumerator name: FLAG_INVERT_HEIGHTMAP
pub const SUBSURFACE_MODE_SKIN: Flags
pub const SUBSURFACE_MODE_SKIN: Flags
Godot enumerator name: FLAG_SUBSURFACE_MODE_SKIN
pub const PARTICLE_TRAILS_MODE: Flags
pub const PARTICLE_TRAILS_MODE: Flags
Godot enumerator name: FLAG_PARTICLE_TRAILS_MODE
pub const ALBEDO_TEXTURE_MSDF: Flags
pub const ALBEDO_TEXTURE_MSDF: Flags
Godot enumerator name: FLAG_ALBEDO_TEXTURE_MSDF
pub const DISABLE_FOG: Flags
pub const DISABLE_FOG: Flags
Godot enumerator name: FLAG_DISABLE_FOG
pub const DISABLE_SPECULAR_OCCLUSION: Flags
pub const DISABLE_SPECULAR_OCCLUSION: Flags
Godot enumerator name: FLAG_DISABLE_SPECULAR_OCCLUSION
pub const USE_Z_CLIP_SCALE: Flags
pub const USE_Z_CLIP_SCALE: Flags
Godot enumerator name: FLAG_USE_Z_CLIP_SCALE
pub const USE_FOV_OVERRIDE: Flags
pub const USE_FOV_OVERRIDE: Flags
Godot enumerator name: FLAG_USE_FOV_OVERRIDE
Trait Implementations§
§impl EngineEnum for Flags
impl EngineEnum for Flags
§impl FromGodot for Flags
impl FromGodot for Flags
§fn try_from_godot(
via: <Flags as GodotConvert>::Via,
) -> Result<Flags, ConvertError>
fn try_from_godot( via: <Flags as GodotConvert>::Via, ) -> Result<Flags, ConvertError>
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Flags
impl ToGodot for Flags
§fn to_godot(&self) -> <Flags as GodotConvert>::Via
fn to_godot(&self) -> <Flags as GodotConvert>::Via
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
impl Copy for Flags
impl Eq for Flags
impl StructuralPartialEq for Flags
Auto Trait Implementations§
impl Freeze for Flags
impl RefUnwindSafe for Flags
impl Send for Flags
impl Sync for Flags
impl Unpin for Flags
impl UnwindSafe for Flags
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)