Struct PhysicsServer3DExtensionMotionResult
#[repr(C)]pub struct PhysicsServer3DExtensionMotionResult {
pub travel: Vector3,
pub remainder: Vector3,
pub collision_depth: f32,
pub collision_safe_fraction: f32,
pub collision_unsafe_fraction: f32,
pub collisions: [PhysicsServer3DExtensionMotionCollision; 32],
pub collision_count: i32,
}Expand description
Native structure; can be passed via pointer in APIs that are not exposed to GDScript.
Fields§
§travel: Vector3§remainder: Vector3§collision_depth: f32§collision_safe_fraction: f32§collision_unsafe_fraction: f32§collisions: [PhysicsServer3DExtensionMotionCollision; 32]§collision_count: i32Trait Implementations§
§impl Clone for PhysicsServer3DExtensionMotionResult
impl Clone for PhysicsServer3DExtensionMotionResult
§fn clone(&self) -> PhysicsServer3DExtensionMotionResult
fn clone(&self) -> PhysicsServer3DExtensionMotionResult
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl StructuralPartialEq for PhysicsServer3DExtensionMotionResult
Auto Trait Implementations§
impl Freeze for PhysicsServer3DExtensionMotionResult
impl RefUnwindSafe for PhysicsServer3DExtensionMotionResult
impl Send for PhysicsServer3DExtensionMotionResult
impl Sync for PhysicsServer3DExtensionMotionResult
impl Unpin for PhysicsServer3DExtensionMotionResult
impl UnwindSafe for PhysicsServer3DExtensionMotionResult
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)