Struct SplashStretchMode
pub struct SplashStretchMode { /* private fields */ }Implementations§
§impl SplashStretchMode
impl SplashStretchMode
pub const DISABLED: SplashStretchMode
pub const DISABLED: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_DISABLED
pub const KEEP: SplashStretchMode
pub const KEEP: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_KEEP
pub const KEEP_WIDTH: SplashStretchMode
pub const KEEP_WIDTH: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_KEEP_WIDTH
pub const KEEP_HEIGHT: SplashStretchMode
pub const KEEP_HEIGHT: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_KEEP_HEIGHT
pub const COVER: SplashStretchMode
pub const COVER: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_COVER
pub const IGNORE: SplashStretchMode
pub const IGNORE: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_IGNORE
Trait Implementations§
§impl Clone for SplashStretchMode
impl Clone for SplashStretchMode
§fn clone(&self) -> SplashStretchMode
fn clone(&self) -> SplashStretchMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for SplashStretchMode
impl Debug for SplashStretchMode
§impl EngineEnum for SplashStretchMode
impl EngineEnum for SplashStretchMode
fn try_from_ord(ord: i32) -> Option<SplashStretchMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [SplashStretchMode]
fn values() -> &'static [SplashStretchMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SplashStretchMode>]
fn all_constants() -> &'static [EnumConstant<SplashStretchMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for SplashStretchMode
impl Export for SplashStretchMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for SplashStretchMode
impl FromGodot for SplashStretchMode
§fn try_from_godot(
via: <SplashStretchMode as GodotConvert>::Via,
) -> Result<SplashStretchMode, ConvertError>
fn try_from_godot( via: <SplashStretchMode as GodotConvert>::Via, ) -> Result<SplashStretchMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SplashStretchMode
impl GodotConvert for SplashStretchMode
§impl Hash for SplashStretchMode
impl Hash for SplashStretchMode
§impl PartialEq for SplashStretchMode
impl PartialEq for SplashStretchMode
§impl ToGodot for SplashStretchMode
impl ToGodot for SplashStretchMode
§fn to_godot(&self) -> <SplashStretchMode as GodotConvert>::Via
fn to_godot(&self) -> <SplashStretchMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for SplashStretchMode
impl Var for SplashStretchMode
§type PubType = SplashStretchMode
type PubType = SplashStretchMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &SplashStretchMode,
) -> <SplashStretchMode as GodotConvert>::Via
fn var_get( field: &SplashStretchMode, ) -> <SplashStretchMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut SplashStretchMode,
value: <SplashStretchMode as GodotConvert>::Via,
)
fn var_set( field: &mut SplashStretchMode, value: <SplashStretchMode as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &SplashStretchMode) -> <SplashStretchMode as Var>::PubType
fn var_pub_get(field: &SplashStretchMode) -> <SplashStretchMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut SplashStretchMode,
value: <SplashStretchMode as Var>::PubType,
)
fn var_pub_set( field: &mut SplashStretchMode, value: <SplashStretchMode as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for SplashStretchMode
impl Eq for SplashStretchMode
impl StructuralPartialEq for SplashStretchMode
Auto Trait Implementations§
impl Freeze for SplashStretchMode
impl RefUnwindSafe for SplashStretchMode
impl Send for SplashStretchMode
impl Sync for SplashStretchMode
impl Unpin for SplashStretchMode
impl UnwindSafe for SplashStretchMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more