Struct Capability
pub struct Capability { /* private fields */ }Implementations§
§impl Capability
impl Capability
pub const PLANE_TRACKING: Capability
pub const PLANE_TRACKING: Capability
Godot enumerator name: CAPABILITY_PLANE_TRACKING
pub const MARKER_TRACKING_QR_CODE: Capability
pub const MARKER_TRACKING_QR_CODE: Capability
Godot enumerator name: CAPABILITY_MARKER_TRACKING_QR_CODE
pub const MARKER_TRACKING_MICRO_QR_CODE: Capability
pub const MARKER_TRACKING_MICRO_QR_CODE: Capability
Godot enumerator name: CAPABILITY_MARKER_TRACKING_MICRO_QR_CODE
pub const MARKER_TRACKING_ARUCO_MARKER: Capability
pub const MARKER_TRACKING_ARUCO_MARKER: Capability
Godot enumerator name: CAPABILITY_MARKER_TRACKING_ARUCO_MARKER
pub const MARKER_TRACKING_APRIL_TAG: Capability
pub const MARKER_TRACKING_APRIL_TAG: Capability
Godot enumerator name: CAPABILITY_MARKER_TRACKING_APRIL_TAG
pub const ANCHOR: Capability
pub const ANCHOR: Capability
Godot enumerator name: CAPABILITY_ANCHOR
Trait Implementations§
§impl Clone for Capability
impl Clone for Capability
§fn clone(&self) -> Capability
fn clone(&self) -> Capability
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for Capability
impl Debug for Capability
§impl EngineEnum for Capability
impl EngineEnum for Capability
fn try_from_ord(ord: i32) -> Option<Capability>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [Capability]
fn values() -> &'static [Capability]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<Capability>]
fn all_constants() -> &'static [EnumConstant<Capability>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for Capability
impl Export for Capability
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Capability
impl FromGodot for Capability
§fn try_from_godot(
via: <Capability as GodotConvert>::Via,
) -> Result<Capability, ConvertError>
fn try_from_godot( via: <Capability as GodotConvert>::Via, ) -> Result<Capability, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Capability
impl GodotConvert for Capability
§impl Hash for Capability
impl Hash for Capability
§impl PartialEq for Capability
impl PartialEq for Capability
§impl ToGodot for Capability
impl ToGodot for Capability
§fn to_godot(&self) -> <Capability as GodotConvert>::Via
fn to_godot(&self) -> <Capability as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Capability
impl Var for Capability
§type PubType = Capability
type PubType = Capability
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &Capability) -> <Capability as GodotConvert>::Via
fn var_get(field: &Capability) -> <Capability as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut Capability, value: <Capability as GodotConvert>::Via)
fn var_set(field: &mut Capability, value: <Capability as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &Capability) -> <Capability as Var>::PubType
fn var_pub_get(field: &Capability) -> <Capability as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut Capability, value: <Capability as Var>::PubType)
fn var_pub_set(field: &mut Capability, value: <Capability as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Capability
impl Eq for Capability
impl StructuralPartialEq for Capability
Auto Trait Implementations§
impl Freeze for Capability
impl RefUnwindSafe for Capability
impl Send for Capability
impl Sync for Capability
impl Unpin for Capability
impl UnwindSafe for Capability
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more