Struct godot::classes::animation_node::ExBlendNode
pub struct ExBlendNode<'a> { /* private fields */ }
Expand description
Default-param extender for AnimationNode::blend_node_ex
.
Implementations§
§impl<'a> ExBlendNode<'a>
impl<'a> ExBlendNode<'a>
pub fn filter(self, value: FilterAction) -> ExBlendNode<'a>
pub fn sync(self, value: bool) -> ExBlendNode<'a>
pub fn test_only(self, value: bool) -> ExBlendNode<'a>
pub fn done(self) -> f64
Auto Trait Implementations§
impl<'a> Freeze for ExBlendNode<'a>
impl<'a> RefUnwindSafe for ExBlendNode<'a>
impl<'a> !Send for ExBlendNode<'a>
impl<'a> !Sync for ExBlendNode<'a>
impl<'a> Unpin for ExBlendNode<'a>
impl<'a> !UnwindSafe for ExBlendNode<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more