Struct godot::classes::animation_node_blend_tree::ExAddNode
pub struct ExAddNode<'a> { /* private fields */ }
Expand description
Default-param extender for AnimationNodeBlendTree::add_node_ex
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Implementations§
Auto Trait Implementations§
impl<'a> Freeze for ExAddNode<'a>
impl<'a> RefUnwindSafe for ExAddNode<'a>
impl<'a> !Send for ExAddNode<'a>
impl<'a> !Sync for ExAddNode<'a>
impl<'a> Unpin for ExAddNode<'a>
impl<'a> !UnwindSafe for ExAddNode<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more