pub struct AdvanceMode { /* private fields */ }
Implementations§
§impl AdvanceMode
impl AdvanceMode
pub const DISABLED: AdvanceMode = _
pub const DISABLED: AdvanceMode = _
Godot enumerator name: ADVANCE_MODE_DISABLED
pub const ENABLED: AdvanceMode = _
pub const ENABLED: AdvanceMode = _
Godot enumerator name: ADVANCE_MODE_ENABLED
pub const AUTO: AdvanceMode = _
pub const AUTO: AdvanceMode = _
Godot enumerator name: ADVANCE_MODE_AUTO
Trait Implementations§
§impl Clone for AdvanceMode
impl Clone for AdvanceMode
§fn clone(&self) -> AdvanceMode
fn clone(&self) -> AdvanceMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AdvanceMode
impl Debug for AdvanceMode
§impl EngineEnum for AdvanceMode
impl EngineEnum for AdvanceMode
§impl FromGodot for AdvanceMode
impl FromGodot for AdvanceMode
§fn try_from_godot(
via: <AdvanceMode as GodotConvert>::Via,
) -> Result<AdvanceMode, ConvertError>
fn try_from_godot( via: <AdvanceMode as GodotConvert>::Via, ) -> Result<AdvanceMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AdvanceMode
impl GodotConvert for AdvanceMode
§impl Hash for AdvanceMode
impl Hash for AdvanceMode
§impl PartialEq for AdvanceMode
impl PartialEq for AdvanceMode
§fn eq(&self, other: &AdvanceMode) -> bool
fn eq(&self, other: &AdvanceMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for AdvanceMode
impl ToGodot for AdvanceMode
§fn to_godot(&self) -> <AdvanceMode as GodotConvert>::Via
fn to_godot(&self) -> <AdvanceMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AdvanceMode
impl Eq for AdvanceMode
impl StructuralPartialEq for AdvanceMode
Auto Trait Implementations§
impl Freeze for AdvanceMode
impl RefUnwindSafe for AdvanceMode
impl Send for AdvanceMode
impl Sync for AdvanceMode
impl Unpin for AdvanceMode
impl UnwindSafe for AdvanceMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)