Struct godot::classes::array_mesh::ExAddSurfaceFromArrays
pub struct ExAddSurfaceFromArrays<'a> { /* private fields */ }
Expand description
Default-param extender for ArrayMesh::add_surface_from_arrays_ex
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Implementations§
§impl<'a> ExAddSurfaceFromArrays<'a>
impl<'a> ExAddSurfaceFromArrays<'a>
pub fn blend_shapes(self, value: Array<OutArray>) -> ExAddSurfaceFromArrays<'a>
pub fn lods(self, value: Dictionary) -> ExAddSurfaceFromArrays<'a>
pub fn flags(self, value: ArrayFormat) -> ExAddSurfaceFromArrays<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExAddSurfaceFromArrays<'a>
impl<'a> RefUnwindSafe for ExAddSurfaceFromArrays<'a>
impl<'a> !Send for ExAddSurfaceFromArrays<'a>
impl<'a> !Sync for ExAddSurfaceFromArrays<'a>
impl<'a> Unpin for ExAddSurfaceFromArrays<'a>
impl<'a> !UnwindSafe for ExAddSurfaceFromArrays<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more