Struct godot::classes::audio_server::PlaybackType
pub struct PlaybackType { /* private fields */ }
Implementations§
§impl PlaybackType
impl PlaybackType
pub const DEFAULT: PlaybackType = _
pub const DEFAULT: PlaybackType = _
Godot enumerator name: PLAYBACK_TYPE_DEFAULT
pub const STREAM: PlaybackType = _
pub const STREAM: PlaybackType = _
Godot enumerator name: PLAYBACK_TYPE_STREAM
pub const SAMPLE: PlaybackType = _
pub const SAMPLE: PlaybackType = _
Godot enumerator name: PLAYBACK_TYPE_SAMPLE
pub const MAX: PlaybackType = _
pub const MAX: PlaybackType = _
Godot enumerator name: PLAYBACK_TYPE_MAX
Trait Implementations§
§impl Clone for PlaybackType
impl Clone for PlaybackType
§fn clone(&self) -> PlaybackType
fn clone(&self) -> PlaybackType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PlaybackType
impl Debug for PlaybackType
§impl EngineEnum for PlaybackType
impl EngineEnum for PlaybackType
§impl FromGodot for PlaybackType
impl FromGodot for PlaybackType
§fn try_from_godot(
via: <PlaybackType as GodotConvert>::Via,
) -> Result<PlaybackType, ConvertError>
fn try_from_godot( via: <PlaybackType as GodotConvert>::Via, ) -> Result<PlaybackType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PlaybackType
impl GodotConvert for PlaybackType
§impl Hash for PlaybackType
impl Hash for PlaybackType
§impl IndexEnum for PlaybackType
impl IndexEnum for PlaybackType
§impl PartialEq for PlaybackType
impl PartialEq for PlaybackType
§fn eq(&self, other: &PlaybackType) -> bool
fn eq(&self, other: &PlaybackType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for PlaybackType
impl ToGodot for PlaybackType
§fn to_godot(&self) -> <PlaybackType as GodotConvert>::Via
fn to_godot(&self) -> <PlaybackType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PlaybackType
impl Eq for PlaybackType
impl StructuralPartialEq for PlaybackType
Auto Trait Implementations§
impl Freeze for PlaybackType
impl RefUnwindSafe for PlaybackType
impl Send for PlaybackType
impl Sync for PlaybackType
impl Unpin for PlaybackType
impl UnwindSafe for PlaybackType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)