Struct godot::classes::audio_stream_interactive::TransitionToTime
pub struct TransitionToTime { /* private fields */ }
Implementations§
§impl TransitionToTime
impl TransitionToTime
pub const SAME_POSITION: TransitionToTime = _
pub const SAME_POSITION: TransitionToTime = _
Godot enumerator name: TRANSITION_TO_TIME_SAME_POSITION
pub const START: TransitionToTime = _
pub const START: TransitionToTime = _
Godot enumerator name: TRANSITION_TO_TIME_START
Trait Implementations§
§impl Clone for TransitionToTime
impl Clone for TransitionToTime
§fn clone(&self) -> TransitionToTime
fn clone(&self) -> TransitionToTime
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TransitionToTime
impl Debug for TransitionToTime
§impl EngineEnum for TransitionToTime
impl EngineEnum for TransitionToTime
§impl FromGodot for TransitionToTime
impl FromGodot for TransitionToTime
§fn try_from_godot(
via: <TransitionToTime as GodotConvert>::Via,
) -> Result<TransitionToTime, ConvertError>
fn try_from_godot( via: <TransitionToTime as GodotConvert>::Via, ) -> Result<TransitionToTime, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TransitionToTime
impl GodotConvert for TransitionToTime
§impl Hash for TransitionToTime
impl Hash for TransitionToTime
§impl PartialEq for TransitionToTime
impl PartialEq for TransitionToTime
§fn eq(&self, other: &TransitionToTime) -> bool
fn eq(&self, other: &TransitionToTime) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for TransitionToTime
impl ToGodot for TransitionToTime
§fn to_godot(&self) -> <TransitionToTime as GodotConvert>::Via
fn to_godot(&self) -> <TransitionToTime as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TransitionToTime
impl Eq for TransitionToTime
impl StructuralPartialEq for TransitionToTime
Auto Trait Implementations§
impl Freeze for TransitionToTime
impl RefUnwindSafe for TransitionToTime
impl Send for TransitionToTime
impl Sync for TransitionToTime
impl Unpin for TransitionToTime
impl UnwindSafe for TransitionToTime
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)