Struct godot::classes::audio_stream_player_3d::AttenuationModel
pub struct AttenuationModel { /* private fields */ }
Implementations§
§impl AttenuationModel
impl AttenuationModel
pub const INVERSE_DISTANCE: AttenuationModel = _
pub const INVERSE_DISTANCE: AttenuationModel = _
Godot enumerator name: ATTENUATION_INVERSE_DISTANCE
pub const INVERSE_SQUARE_DISTANCE: AttenuationModel = _
pub const INVERSE_SQUARE_DISTANCE: AttenuationModel = _
Godot enumerator name: ATTENUATION_INVERSE_SQUARE_DISTANCE
pub const LOGARITHMIC: AttenuationModel = _
pub const LOGARITHMIC: AttenuationModel = _
Godot enumerator name: ATTENUATION_LOGARITHMIC
pub const DISABLED: AttenuationModel = _
pub const DISABLED: AttenuationModel = _
Godot enumerator name: ATTENUATION_DISABLED
Trait Implementations§
§impl Clone for AttenuationModel
impl Clone for AttenuationModel
§fn clone(&self) -> AttenuationModel
fn clone(&self) -> AttenuationModel
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AttenuationModel
impl Debug for AttenuationModel
§impl EngineEnum for AttenuationModel
impl EngineEnum for AttenuationModel
§impl FromGodot for AttenuationModel
impl FromGodot for AttenuationModel
§fn try_from_godot(
via: <AttenuationModel as GodotConvert>::Via,
) -> Result<AttenuationModel, ConvertError>
fn try_from_godot( via: <AttenuationModel as GodotConvert>::Via, ) -> Result<AttenuationModel, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AttenuationModel
impl GodotConvert for AttenuationModel
§impl Hash for AttenuationModel
impl Hash for AttenuationModel
§impl PartialEq for AttenuationModel
impl PartialEq for AttenuationModel
§fn eq(&self, other: &AttenuationModel) -> bool
fn eq(&self, other: &AttenuationModel) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for AttenuationModel
impl ToGodot for AttenuationModel
§fn to_godot(&self) -> <AttenuationModel as GodotConvert>::Via
fn to_godot(&self) -> <AttenuationModel as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AttenuationModel
impl Eq for AttenuationModel
impl StructuralPartialEq for AttenuationModel
Auto Trait Implementations§
impl Freeze for AttenuationModel
impl RefUnwindSafe for AttenuationModel
impl Send for AttenuationModel
impl Sync for AttenuationModel
impl Unpin for AttenuationModel
impl UnwindSafe for AttenuationModel
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)