Struct godot::classes::base_material_3d::EmissionOperator
pub struct EmissionOperator { /* private fields */ }
Implementations§
§impl EmissionOperator
impl EmissionOperator
pub const ADD: EmissionOperator = _
pub const ADD: EmissionOperator = _
Godot enumerator name: EMISSION_OP_ADD
pub const MULTIPLY: EmissionOperator = _
pub const MULTIPLY: EmissionOperator = _
Godot enumerator name: EMISSION_OP_MULTIPLY
Trait Implementations§
§impl Clone for EmissionOperator
impl Clone for EmissionOperator
§fn clone(&self) -> EmissionOperator
fn clone(&self) -> EmissionOperator
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EmissionOperator
impl Debug for EmissionOperator
§impl EngineEnum for EmissionOperator
impl EngineEnum for EmissionOperator
§impl FromGodot for EmissionOperator
impl FromGodot for EmissionOperator
§fn try_from_godot(
via: <EmissionOperator as GodotConvert>::Via,
) -> Result<EmissionOperator, ConvertError>
fn try_from_godot( via: <EmissionOperator as GodotConvert>::Via, ) -> Result<EmissionOperator, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EmissionOperator
impl GodotConvert for EmissionOperator
§impl Hash for EmissionOperator
impl Hash for EmissionOperator
§impl PartialEq for EmissionOperator
impl PartialEq for EmissionOperator
§fn eq(&self, other: &EmissionOperator) -> bool
fn eq(&self, other: &EmissionOperator) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for EmissionOperator
impl ToGodot for EmissionOperator
§fn to_godot(&self) -> <EmissionOperator as GodotConvert>::Via
fn to_godot(&self) -> <EmissionOperator as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for EmissionOperator
impl Eq for EmissionOperator
impl StructuralPartialEq for EmissionOperator
Auto Trait Implementations§
impl Freeze for EmissionOperator
impl RefUnwindSafe for EmissionOperator
impl Send for EmissionOperator
impl Sync for EmissionOperator
impl Unpin for EmissionOperator
impl UnwindSafe for EmissionOperator
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)