Struct godot::classes::base_material_3d::SpecularMode
pub struct SpecularMode { /* private fields */ }
Implementations§
§impl SpecularMode
impl SpecularMode
pub const SCHLICK_GGX: SpecularMode = _
pub const SCHLICK_GGX: SpecularMode = _
Godot enumerator name: SPECULAR_SCHLICK_GGX
pub const TOON: SpecularMode = _
pub const TOON: SpecularMode = _
Godot enumerator name: SPECULAR_TOON
pub const DISABLED: SpecularMode = _
pub const DISABLED: SpecularMode = _
Godot enumerator name: SPECULAR_DISABLED
Trait Implementations§
§impl Clone for SpecularMode
impl Clone for SpecularMode
§fn clone(&self) -> SpecularMode
fn clone(&self) -> SpecularMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpecularMode
impl Debug for SpecularMode
§impl EngineEnum for SpecularMode
impl EngineEnum for SpecularMode
§impl FromGodot for SpecularMode
impl FromGodot for SpecularMode
§fn try_from_godot(
via: <SpecularMode as GodotConvert>::Via,
) -> Result<SpecularMode, ConvertError>
fn try_from_godot( via: <SpecularMode as GodotConvert>::Via, ) -> Result<SpecularMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SpecularMode
impl GodotConvert for SpecularMode
§impl Hash for SpecularMode
impl Hash for SpecularMode
§impl PartialEq for SpecularMode
impl PartialEq for SpecularMode
§fn eq(&self, other: &SpecularMode) -> bool
fn eq(&self, other: &SpecularMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for SpecularMode
impl ToGodot for SpecularMode
§fn to_godot(&self) -> <SpecularMode as GodotConvert>::Via
fn to_godot(&self) -> <SpecularMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for SpecularMode
impl Eq for SpecularMode
impl StructuralPartialEq for SpecularMode
Auto Trait Implementations§
impl Freeze for SpecularMode
impl RefUnwindSafe for SpecularMode
impl Send for SpecularMode
impl Sync for SpecularMode
impl Unpin for SpecularMode
impl UnwindSafe for SpecularMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)