Struct godot::classes::camera_feed::FeedDataType
pub struct FeedDataType { /* private fields */ }
Implementations§
§impl FeedDataType
impl FeedDataType
pub const NOIMAGE: FeedDataType = _
pub const NOIMAGE: FeedDataType = _
Godot enumerator name: FEED_NOIMAGE
pub const RGB: FeedDataType = _
pub const RGB: FeedDataType = _
Godot enumerator name: FEED_RGB
pub const YCBCR: FeedDataType = _
pub const YCBCR: FeedDataType = _
Godot enumerator name: FEED_YCBCR
pub const YCBCR_SEP: FeedDataType = _
pub const YCBCR_SEP: FeedDataType = _
Godot enumerator name: FEED_YCBCR_SEP
Trait Implementations§
§impl Clone for FeedDataType
impl Clone for FeedDataType
§fn clone(&self) -> FeedDataType
fn clone(&self) -> FeedDataType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FeedDataType
impl Debug for FeedDataType
§impl EngineEnum for FeedDataType
impl EngineEnum for FeedDataType
§impl FromGodot for FeedDataType
impl FromGodot for FeedDataType
§fn try_from_godot(
via: <FeedDataType as GodotConvert>::Via,
) -> Result<FeedDataType, ConvertError>
fn try_from_godot( via: <FeedDataType as GodotConvert>::Via, ) -> Result<FeedDataType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FeedDataType
impl GodotConvert for FeedDataType
§impl Hash for FeedDataType
impl Hash for FeedDataType
§impl PartialEq for FeedDataType
impl PartialEq for FeedDataType
§fn eq(&self, other: &FeedDataType) -> bool
fn eq(&self, other: &FeedDataType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for FeedDataType
impl ToGodot for FeedDataType
§fn to_godot(&self) -> <FeedDataType as GodotConvert>::Via
fn to_godot(&self) -> <FeedDataType as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FeedDataType
impl Eq for FeedDataType
impl StructuralPartialEq for FeedDataType
Auto Trait Implementations§
impl Freeze for FeedDataType
impl RefUnwindSafe for FeedDataType
impl Send for FeedDataType
impl Sync for FeedDataType
impl Unpin for FeedDataType
impl UnwindSafe for FeedDataType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)