Struct godot::classes::camera_feed::FeedPosition
pub struct FeedPosition { /* private fields */ }
Implementations§
§impl FeedPosition
impl FeedPosition
pub const UNSPECIFIED: FeedPosition = _
pub const UNSPECIFIED: FeedPosition = _
Godot enumerator name: FEED_UNSPECIFIED
pub const FRONT: FeedPosition = _
pub const FRONT: FeedPosition = _
Godot enumerator name: FEED_FRONT
pub const BACK: FeedPosition = _
pub const BACK: FeedPosition = _
Godot enumerator name: FEED_BACK
Trait Implementations§
§impl Clone for FeedPosition
impl Clone for FeedPosition
§fn clone(&self) -> FeedPosition
fn clone(&self) -> FeedPosition
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FeedPosition
impl Debug for FeedPosition
§impl EngineEnum for FeedPosition
impl EngineEnum for FeedPosition
§impl FromGodot for FeedPosition
impl FromGodot for FeedPosition
§fn try_from_godot(
via: <FeedPosition as GodotConvert>::Via,
) -> Result<FeedPosition, ConvertError>
fn try_from_godot( via: <FeedPosition as GodotConvert>::Via, ) -> Result<FeedPosition, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FeedPosition
impl GodotConvert for FeedPosition
§impl Hash for FeedPosition
impl Hash for FeedPosition
§impl PartialEq for FeedPosition
impl PartialEq for FeedPosition
§fn eq(&self, other: &FeedPosition) -> bool
fn eq(&self, other: &FeedPosition) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for FeedPosition
impl ToGodot for FeedPosition
§fn to_godot(&self) -> <FeedPosition as GodotConvert>::Via
fn to_godot(&self) -> <FeedPosition as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FeedPosition
impl Eq for FeedPosition
impl StructuralPartialEq for FeedPosition
Auto Trait Implementations§
impl Freeze for FeedPosition
impl RefUnwindSafe for FeedPosition
impl Send for FeedPosition
impl Sync for FeedPosition
impl Unpin for FeedPosition
impl UnwindSafe for FeedPosition
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)