Struct godot::classes::canvas_item::ExDrawLcdTextureRectRegion
pub struct ExDrawLcdTextureRectRegion<'a> { /* private fields */ }
Expand description
Default-param extender for CanvasItem::draw_lcd_texture_rect_region_ex
.
Implementations§
§impl<'a> ExDrawLcdTextureRectRegion<'a>
impl<'a> ExDrawLcdTextureRectRegion<'a>
pub fn modulate(self, value: Color) -> ExDrawLcdTextureRectRegion<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExDrawLcdTextureRectRegion<'a>
impl<'a> RefUnwindSafe for ExDrawLcdTextureRectRegion<'a>
impl<'a> !Send for ExDrawLcdTextureRectRegion<'a>
impl<'a> !Sync for ExDrawLcdTextureRectRegion<'a>
impl<'a> Unpin for ExDrawLcdTextureRectRegion<'a>
impl<'a> !UnwindSafe for ExDrawLcdTextureRectRegion<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more