Struct godot::classes::character_body_2d::PlatformOnLeave
pub struct PlatformOnLeave { /* private fields */ }
Implementations§
§impl PlatformOnLeave
impl PlatformOnLeave
pub const ADD_VELOCITY: PlatformOnLeave = _
pub const ADD_VELOCITY: PlatformOnLeave = _
Godot enumerator name: PLATFORM_ON_LEAVE_ADD_VELOCITY
pub const ADD_UPWARD_VELOCITY: PlatformOnLeave = _
pub const ADD_UPWARD_VELOCITY: PlatformOnLeave = _
Godot enumerator name: PLATFORM_ON_LEAVE_ADD_UPWARD_VELOCITY
pub const DO_NOTHING: PlatformOnLeave = _
pub const DO_NOTHING: PlatformOnLeave = _
Godot enumerator name: PLATFORM_ON_LEAVE_DO_NOTHING
Trait Implementations§
§impl Clone for PlatformOnLeave
impl Clone for PlatformOnLeave
§fn clone(&self) -> PlatformOnLeave
fn clone(&self) -> PlatformOnLeave
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PlatformOnLeave
impl Debug for PlatformOnLeave
§impl EngineEnum for PlatformOnLeave
impl EngineEnum for PlatformOnLeave
§impl FromGodot for PlatformOnLeave
impl FromGodot for PlatformOnLeave
§fn try_from_godot(
via: <PlatformOnLeave as GodotConvert>::Via,
) -> Result<PlatformOnLeave, ConvertError>
fn try_from_godot( via: <PlatformOnLeave as GodotConvert>::Via, ) -> Result<PlatformOnLeave, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PlatformOnLeave
impl GodotConvert for PlatformOnLeave
§impl Hash for PlatformOnLeave
impl Hash for PlatformOnLeave
§impl PartialEq for PlatformOnLeave
impl PartialEq for PlatformOnLeave
§fn eq(&self, other: &PlatformOnLeave) -> bool
fn eq(&self, other: &PlatformOnLeave) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for PlatformOnLeave
impl ToGodot for PlatformOnLeave
§fn to_godot(&self) -> <PlatformOnLeave as GodotConvert>::Via
fn to_godot(&self) -> <PlatformOnLeave as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PlatformOnLeave
impl Eq for PlatformOnLeave
impl StructuralPartialEq for PlatformOnLeave
Auto Trait Implementations§
impl Freeze for PlatformOnLeave
impl RefUnwindSafe for PlatformOnLeave
impl Send for PlatformOnLeave
impl Sync for PlatformOnLeave
impl Unpin for PlatformOnLeave
impl UnwindSafe for PlatformOnLeave
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)