Struct godot::classes::display_server::FileDialogMode
pub struct FileDialogMode { /* private fields */ }
Implementations§
§impl FileDialogMode
impl FileDialogMode
pub const OPEN_FILE: FileDialogMode = _
pub const OPEN_FILE: FileDialogMode = _
Godot enumerator name: FILE_DIALOG_MODE_OPEN_FILE
pub const OPEN_FILES: FileDialogMode = _
pub const OPEN_FILES: FileDialogMode = _
Godot enumerator name: FILE_DIALOG_MODE_OPEN_FILES
pub const OPEN_DIR: FileDialogMode = _
pub const OPEN_DIR: FileDialogMode = _
Godot enumerator name: FILE_DIALOG_MODE_OPEN_DIR
pub const OPEN_ANY: FileDialogMode = _
pub const OPEN_ANY: FileDialogMode = _
Godot enumerator name: FILE_DIALOG_MODE_OPEN_ANY
pub const SAVE_FILE: FileDialogMode = _
pub const SAVE_FILE: FileDialogMode = _
Godot enumerator name: FILE_DIALOG_MODE_SAVE_FILE
Trait Implementations§
§impl Clone for FileDialogMode
impl Clone for FileDialogMode
§fn clone(&self) -> FileDialogMode
fn clone(&self) -> FileDialogMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FileDialogMode
impl Debug for FileDialogMode
§impl EngineEnum for FileDialogMode
impl EngineEnum for FileDialogMode
§impl FromGodot for FileDialogMode
impl FromGodot for FileDialogMode
§fn try_from_godot(
via: <FileDialogMode as GodotConvert>::Via,
) -> Result<FileDialogMode, ConvertError>
fn try_from_godot( via: <FileDialogMode as GodotConvert>::Via, ) -> Result<FileDialogMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FileDialogMode
impl GodotConvert for FileDialogMode
§impl Hash for FileDialogMode
impl Hash for FileDialogMode
§impl PartialEq for FileDialogMode
impl PartialEq for FileDialogMode
§fn eq(&self, other: &FileDialogMode) -> bool
fn eq(&self, other: &FileDialogMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl ToGodot for FileDialogMode
impl ToGodot for FileDialogMode
§fn to_godot(&self) -> <FileDialogMode as GodotConvert>::Via
fn to_godot(&self) -> <FileDialogMode as GodotConvert>::Via
Converts this type to the Godot type by reference, usually by cloning.
§fn into_godot(self) -> Self::Via
fn into_godot(self) -> Self::Via
Converts this type to the Godot type. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FileDialogMode
impl Eq for FileDialogMode
impl StructuralPartialEq for FileDialogMode
Auto Trait Implementations§
impl Freeze for FileDialogMode
impl RefUnwindSafe for FileDialogMode
impl Send for FileDialogMode
impl Sync for FileDialogMode
impl Unpin for FileDialogMode
impl UnwindSafe for FileDialogMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)