Struct godot::classes::editor_interface::ExSaveSceneAs
pub struct ExSaveSceneAs<'a> { /* private fields */ }
Expand description
Default-param extender for EditorInterface::save_scene_as_ex
.
Implementations§
§impl<'a> ExSaveSceneAs<'a>
impl<'a> ExSaveSceneAs<'a>
pub fn with_preview(self, value: bool) -> ExSaveSceneAs<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExSaveSceneAs<'a>
impl<'a> RefUnwindSafe for ExSaveSceneAs<'a>
impl<'a> !Send for ExSaveSceneAs<'a>
impl<'a> !Sync for ExSaveSceneAs<'a>
impl<'a> Unpin for ExSaveSceneAs<'a>
impl<'a> !UnwindSafe for ExSaveSceneAs<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more